Docs: added more detailed information about UTF-8 encoding.

+ Revert mistakenly committed Win32+DX11 main.cpp from last commit.
This commit is contained in:
ocornut
2023-05-10 12:54:51 +02:00
parent 513af1efc9
commit 430c05991c
5 changed files with 104 additions and 64 deletions

View File

@ -13394,7 +13394,7 @@ void ImGui::DebugRenderKeyboardPreview(ImDrawList* draw_list)
void ImGui::DebugTextEncoding(const char* str)
{
Text("Text: \"%s\"", str);
if (!BeginTable("list", 4, ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg | ImGuiTableFlags_SizingFixedFit))
if (!BeginTable("##DebugTextEncoding", 4, ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg | ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_Resizable))
return;
TableSetupColumn("Offset");
TableSetupColumn("UTF-8");