InputTextMultiline(): multi-line selection draw fix (#200)

This commit is contained in:
ocornut 2015-06-16 21:19:47 -06:00
parent f1dfc4d7c4
commit 417a7bc29b

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@ -7146,6 +7146,7 @@ static bool InputTextEx(const char* label, char* buf, size_t buf_size, const ImV
ImVec2 rect_size = CalcTextSizeW(edit_state.Font, edit_state.FontSize, FLT_MAX, p, text_selected_end, &p, NULL, true);
ImRect rect(render_pos + rect_pos + ImVec2(-edit_state.ScrollX, (p == text_selected_begin) ? -font_offy_up : -g.FontSize), render_pos + rect_pos + ImVec2(rect_size.x - edit_state.ScrollX, (p == text_selected_end) ? +font_offy_dn : 0.0f));
rect.Clip(clip_rect);
if (rect.Overlaps(clip_rect))
window->DrawList->AddRectFilled(rect.Min, rect.Max, font_color);
rect_pos.x = 0.0f;
rect_pos.y += g.FontSize;