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Tweak computation of io.Framerate so it is less biased toward high-values in the first 120 frames. (#4138)
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@ -1586,6 +1586,7 @@ struct ImGuiContext
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// Misc
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float FramerateSecPerFrame[120]; // Calculate estimate of framerate for user over the last 2 seconds.
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int FramerateSecPerFrameIdx;
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int FramerateSecPerFrameCount;
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float FramerateSecPerFrameAccum;
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int WantCaptureMouseNextFrame; // Explicit capture via CaptureKeyboardFromApp()/CaptureMouseFromApp() sets those flags
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int WantCaptureKeyboardNextFrame;
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@ -1733,7 +1734,7 @@ struct ImGuiContext
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DebugItemPickerBreakId = 0;
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memset(FramerateSecPerFrame, 0, sizeof(FramerateSecPerFrame));
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FramerateSecPerFrameIdx = 0;
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FramerateSecPerFrameIdx = FramerateSecPerFrameCount = 0;
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FramerateSecPerFrameAccum = 0.0f;
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WantCaptureMouseNextFrame = WantCaptureKeyboardNextFrame = WantTextInputNextFrame = -1;
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memset(TempBuffer, 0, sizeof(TempBuffer));
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