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	Docs: Update fonts.md (#2861) + update all references to FONTS.txt
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							| @@ -60,7 +60,7 @@ Index of this file: | ||||
| // Version | ||||
| // (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens) | ||||
| #define IMGUI_VERSION               "1.77 WIP" | ||||
| #define IMGUI_VERSION_NUM           17601 | ||||
| #define IMGUI_VERSION_NUM           17602 | ||||
| #define IMGUI_CHECKVERSION()        ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx)) | ||||
|  | ||||
| // Define attributes of all API symbols declarations (e.g. for DLL under Windows) | ||||
| @@ -2244,7 +2244,7 @@ struct ImFontAtlas | ||||
|     // After calling Build(), you can query the rectangle position and render your pixels. | ||||
|     // You can also request your rectangles to be mapped as font glyph (given a font + Unicode point), | ||||
|     // so you can render e.g. custom colorful icons and use them as regular glyphs. | ||||
|     // Read docs/FONTS.txt for more details about using colorful icons. | ||||
|     // Read docs/FONTS.md for more details about using colorful icons. | ||||
|     // Note: this API may be redesigned later in order to support multi-monitor varying DPI settings. | ||||
|     IMGUI_API int               AddCustomRectRegular(int width, int height); | ||||
|     IMGUI_API int               AddCustomRectFontGlyph(ImFont* font, ImWchar id, int width, int height, float advance_x, const ImVec2& offset = ImVec2(0, 0)); | ||||
|   | ||||
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