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Texture-based thick lines: Allow interpolation between textures for non-integer line widths
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2
imgui.h
2
imgui.h
@ -2323,7 +2323,7 @@ struct ImFontAtlas
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// [Internal] Packing data
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int PackIdMouseCursors; // Custom texture rectangle ID for white pixel and mouse cursors
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ImVector<int> AALineRectIds; // Custom texture rectangle IDs for anti-aliased lines
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int AALineRectId; // Custom texture rectangle ID for anti-aliased lines
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ImVector<ImVec4> TexUvAALines; // UVs for anti-aliased line textures
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#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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