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https://github.com/Drezil/imgui.git
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Docking: Fix for undocking node where the dockspace node is attached to an immovable parent window. + Tweak .ini output.
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parent
fa0ce4b7d5
commit
4021776d0f
15
imgui.cpp
15
imgui.cpp
@ -10554,6 +10554,7 @@ static void ImGui::DockNodeStartMouseMovingWindow(ImGuiDockNode* node, ImGuiWind
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IM_ASSERT(node->WantMouseMove == true);
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IM_ASSERT(node->WantMouseMove == true);
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ImVec2 backup_active_click_offset = g.ActiveIdClickOffset;
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ImVec2 backup_active_click_offset = g.ActiveIdClickOffset;
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StartMouseMovingWindow(window);
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StartMouseMovingWindow(window);
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g.MovingWindow = window; // If we are docked into a non moveable root widnow, StartMouseMovingWindow() won't set g.MovingWindow. OVerride that decision.
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node->WantMouseMove = false;
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node->WantMouseMove = false;
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g.ActiveIdClickOffset = backup_active_click_offset;
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g.ActiveIdClickOffset = backup_active_click_offset;
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}
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}
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@ -11911,8 +11912,9 @@ static void ImGui::DockSettingsHandler_ReadLine(ImGuiContext* ctx, ImGuiSettings
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// " DockNode ID=0x00000002 Parent=0x00000001 "
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// " DockNode ID=0x00000002 Parent=0x00000001 "
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ImGuiDockNodeSettings node;
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ImGuiDockNodeSettings node;
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line = ImStrSkipBlank(line);
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line = ImStrSkipBlank(line);
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if (strncmp(line, "DockNode", 8) != 0) return;
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if (strncmp(line, "DockNode", 8) == 0) { line = ImStrSkipBlank(line + strlen("DockNode")); }
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line = ImStrSkipBlank(line + strlen("DockNode"));
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else if (strncmp(line, "DockSpace", 9) == 0) { line = ImStrSkipBlank(line + strlen("DockSpace")); node.IsDockSpace = true; }
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else return;
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if (sscanf(line, "ID=0x%08X%n", &node.ID, &r) == 1) { line += r; } else return;
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if (sscanf(line, "ID=0x%08X%n", &node.ID, &r) == 1) { line += r; } else return;
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if (sscanf(line, " Parent=0x%08X%n", &node.ParentID, &r) == 1) { line += r; if (node.ParentID == 0) return; }
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if (sscanf(line, " Parent=0x%08X%n", &node.ParentID, &r) == 1) { line += r; if (node.ParentID == 0) return; }
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if (node.ParentID == 0)
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if (node.ParentID == 0)
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@ -11925,8 +11927,7 @@ static void ImGui::DockSettingsHandler_ReadLine(ImGuiContext* ctx, ImGuiSettings
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if (sscanf(line, " SizeRef=%i,%i%n", &x, &y, &r) == 2) { line += r; node.SizeRef = ImVec2ih((short)x, (short)y); }
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if (sscanf(line, " SizeRef=%i,%i%n", &x, &y, &r) == 2) { line += r; node.SizeRef = ImVec2ih((short)x, (short)y); }
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}
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}
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if (sscanf(line, " Split=%c%n", &c, &r) == 1) { line += r; if (c == 'X') node.SplitAxis = ImGuiAxis_X; else if (c == 'Y') node.SplitAxis = ImGuiAxis_Y; }
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if (sscanf(line, " Split=%c%n", &c, &r) == 1) { line += r; if (c == 'X') node.SplitAxis = ImGuiAxis_X; else if (c == 'Y') node.SplitAxis = ImGuiAxis_Y; }
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if (sscanf(line, " DockSpace=%d%n", &x, &r) == 1) { line += r; node.IsDockSpace = (x != 0); }
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if (sscanf(line, " DocRoot=%d%n", &x, &r) == 1) { line += r; node.IsDocumentRoot = (x != 0); }
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if (sscanf(line, " DocumentRoot=%d%n", &x, &r) == 1) { line += r; node.IsDocumentRoot = (x != 0); }
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if (sscanf(line, " SelectedTab=0x%08X%n", &node.SelectedTabID,&r) == 1) { line += r; }
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if (sscanf(line, " SelectedTab=0x%08X%n", &node.SelectedTabID,&r) == 1) { line += r; }
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//if (node.ParentID == 0 && node.SplitAxis == ImGuiAxis_None)
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//if (node.ParentID == 0 && node.SplitAxis == ImGuiAxis_None)
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// return;
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// return;
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@ -11980,7 +11981,7 @@ static void ImGui::DockSettingsHandler_WriteAll(ImGuiContext* ctx, ImGuiSettings
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{
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{
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//const int line_start_pos = buf->size();
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//const int line_start_pos = buf->size();
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const ImGuiDockNodeSettings* node_settings = &dc->SettingsNodes[node_n];
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const ImGuiDockNodeSettings* node_settings = &dc->SettingsNodes[node_n];
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buf->appendf("%*sDockNode%*s", node_settings->Depth * 2, "", (max_depth - node_settings->Depth) * 2, ""); // Text align nodes to facilitate looking at .ini file
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buf->appendf("%*s%s%*s", node_settings->Depth * 2, "", node_settings->IsDockSpace ? "DockSpace" : "DockNode ", (max_depth - node_settings->Depth) * 2, ""); // Text align nodes to facilitate looking at .ini file
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buf->appendf(" ID=0x%08X", node_settings->ID);
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buf->appendf(" ID=0x%08X", node_settings->ID);
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if (node_settings->ParentID)
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if (node_settings->ParentID)
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buf->appendf(" Parent=0x%08X SizeRef=%d,%d", node_settings->ParentID, node_settings->SizeRef.x, node_settings->SizeRef.y);
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buf->appendf(" Parent=0x%08X SizeRef=%d,%d", node_settings->ParentID, node_settings->SizeRef.x, node_settings->SizeRef.y);
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@ -11988,10 +11989,8 @@ static void ImGui::DockSettingsHandler_WriteAll(ImGuiContext* ctx, ImGuiSettings
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buf->appendf(" Pos=%d,%d Size=%d,%d", node_settings->Pos.x, node_settings->Pos.y, node_settings->Size.x, node_settings->Size.y);
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buf->appendf(" Pos=%d,%d Size=%d,%d", node_settings->Pos.x, node_settings->Pos.y, node_settings->Size.x, node_settings->Size.y);
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if (node_settings->SplitAxis != ImGuiAxis_None)
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if (node_settings->SplitAxis != ImGuiAxis_None)
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buf->appendf(" Split=%c", (node_settings->SplitAxis == ImGuiAxis_X) ? 'X' : 'Y');
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buf->appendf(" Split=%c", (node_settings->SplitAxis == ImGuiAxis_X) ? 'X' : 'Y');
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if (node_settings->IsDockSpace)
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buf->appendf(" DockSpace=%d", node_settings->IsDockSpace);
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if (node_settings->IsDocumentRoot)
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if (node_settings->IsDocumentRoot)
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buf->appendf(" DocumentRoot=%d", node_settings->IsDocumentRoot);
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buf->appendf(" DocRoot=%d", node_settings->IsDocumentRoot);
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if (node_settings->SelectedTabID)
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if (node_settings->SelectedTabID)
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buf->appendf(" SelectedTab=0x%08X", node_settings->SelectedTabID);
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buf->appendf(" SelectedTab=0x%08X", node_settings->SelectedTabID);
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@ -1481,12 +1481,12 @@ namespace ImGui
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IMGUI_API void ShowDockingDebug();
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IMGUI_API void ShowDockingDebug();
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// Docking - Builder function needs to be generally called before the DockSpace() node is submitted.
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// Docking - Builder function needs to be generally called before the DockSpace() node is submitted.
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IMGUI_API void DockBuilderRemoveNodeDockedWindows(ImGuiContext* ctx, ImGuiID root_node_id, bool clear_persistent_docking_references = true);
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IMGUI_API void DockBuilderRemoveNodeDockedWindows(ImGuiContext* ctx, ImGuiID node_id, bool clear_persistent_docking_references = true);
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IMGUI_API void DockBuilderRemoveNodeChildNodes(ImGuiContext* ctx, ImGuiID root_node_id); // Remove all split/hierarchy. All remaining docked windows will be re-docked to the root.
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IMGUI_API void DockBuilderRemoveNodeChildNodes(ImGuiContext* ctx, ImGuiID node_id); // Remove all split/hierarchy. All remaining docked windows will be re-docked to the root.
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IMGUI_API void DockBuilderDockWindow(ImGuiContext* ctx, const char* window_name, ImGuiID node_id);
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IMGUI_API void DockBuilderDockWindow(ImGuiContext* ctx, const char* window_name, ImGuiID node_id);
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IMGUI_API void DockBuilderCreateNode(ImGuiContext* ctx, ImGuiID id, ImVec2 ref_size, ImGuiDockNodeFlags flags = 0);
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IMGUI_API void DockBuilderCreateNode(ImGuiContext* ctx, ImGuiID node_id, ImVec2 ref_size, ImGuiDockNodeFlags flags = 0);
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IMGUI_API ImGuiID DockBuilderSplitNode(ImGuiContext* ctx, ImGuiID id, ImGuiDir split_dir, float size_ratio_for_node_at_dir, ImGuiID* out_id_dir, ImGuiID* out_id_other);
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IMGUI_API ImGuiID DockBuilderSplitNode(ImGuiContext* ctx, ImGuiID node_id, ImGuiDir split_dir, float size_ratio_for_node_at_dir, ImGuiID* out_id_dir, ImGuiID* out_id_other);
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IMGUI_API void DockBuilderFinish(ImGuiContext* ctx, ImGuiID root_node_id);
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IMGUI_API void DockBuilderFinish(ImGuiContext* ctx, ImGuiID node_id);
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// Drag and Drop
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// Drag and Drop
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IMGUI_API bool BeginDragDropTargetCustom(const ImRect& bb, ImGuiID id);
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IMGUI_API bool BeginDragDropTargetCustom(const ImRect& bb, ImGuiID id);
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