Obsoleted GetContentRegionAvailWidth(), use GetContentRegionAvail().x instead. Kept inline redirection function.

This commit is contained in:
omar
2019-04-29 18:31:51 +02:00
parent db2d58a68b
commit 3fbc0b7a9e
4 changed files with 7 additions and 8 deletions

View File

@ -370,6 +370,7 @@ CODE
You can read releases logs https://github.com/ocornut/imgui/releases for more details.
- 2019/04/29 (1.70) - fixed ImDrawList rectangles with thick lines (>1.0f) not being as thick as requested. If you have custom rendering using rectangles with thick lines, they will appear thicker now.
- 2019/04/29 (1.70) - removed GetContentRegionAvailWidth(), use GetContentRegionAvail().x instead. Kept inline redirection function (will obsolete).
- 2019/03/04 (1.69) - renamed GetOverlayDrawList() to GetForegroundDrawList(). Kept redirection function (will obsolete).
- 2019/02/26 (1.69) - renamed ImGuiColorEditFlags_RGB/ImGuiColorEditFlags_HSV/ImGuiColorEditFlags_HEX to ImGuiColorEditFlags_DisplayRGB/ImGuiColorEditFlags_DisplayHSV/ImGuiColorEditFlags_DisplayHex. Kept redirection enums (will obsolete).
- 2019/02/14 (1.68) - made it illegal/assert when io.DisplayTime == 0.0f (with an exception for the first frame). If for some reason your time step calculation gives you a zero value, replace it with a dummy small value!
@ -6438,11 +6439,6 @@ ImVec2 ImGui::GetContentRegionAvail()
return GetContentRegionMaxScreen() - window->DC.CursorPos;
}
float ImGui::GetContentRegionAvailWidth()
{
return GetContentRegionAvail().x;
}
// In window space (not screen space!)
ImVec2 ImGui::GetWindowContentRegionMin()
{