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	Internals: DragFloat: Removed DragSpeedScaleFast/DragSpeedScaleSlow since it's not yet usable and Nav version doesn't have an equivalent.
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		| @@ -9154,10 +9154,10 @@ bool ImGui::DragBehavior(const ImRect& frame_bb, ImGuiID id, float* v, float v_s | ||||
|     if (g.ActiveIdSource == ImGuiInputSource_Mouse && IsMousePosValid()) | ||||
|     { | ||||
|         adjust_delta = mouse_drag_delta.x - g.DragLastMouseDelta.x; | ||||
|         if (g.IO.KeyShift && g.DragSpeedScaleFast >= 0.0f) | ||||
|             adjust_delta *= g.DragSpeedScaleFast; | ||||
|         if (g.IO.KeyAlt && g.DragSpeedScaleSlow >= 0.0f) | ||||
|             adjust_delta *= g.DragSpeedScaleSlow; | ||||
|         if (g.IO.KeyAlt) | ||||
|             adjust_delta *= 1.0f/100.0f; | ||||
|         if (g.IO.KeyShift) | ||||
|             adjust_delta *= 10.0f; | ||||
|         g.DragLastMouseDelta.x = mouse_drag_delta.x; | ||||
|     } | ||||
|     if (g.ActiveIdSource == ImGuiInputSource_Nav) | ||||
|   | ||||
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