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	Merge branch 'master' into navigation
# Conflicts: # imgui.cpp # imgui_demo.cpp
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							| @@ -3185,10 +3185,7 @@ void ImGui::NewFrame() | ||||
|     if (ImGuiWindow* modal_window = GetFrontMostModalRootWindow()) | ||||
|     { | ||||
|         g.ModalWindowDarkeningRatio = ImMin(g.ModalWindowDarkeningRatio + g.IO.DeltaTime * 6.0f, 1.0f); | ||||
|         ImGuiWindow* window = g.HoveredRootWindow; | ||||
|         while (window && window != modal_window) | ||||
|             window = window->ParentWindow; | ||||
|         if (!window) | ||||
|         if (g.HoveredRootWindow && !IsWindowChildOf(g.HoveredRootWindow, modal_window)) | ||||
|             g.HoveredRootWindow = g.HoveredWindow = NULL; | ||||
|     } | ||||
|     else | ||||
| @@ -5249,7 +5246,7 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags) | ||||
|         SetWindowConditionAllowFlags(window, ImGuiCond_Appearing, true); | ||||
|  | ||||
|     // Parent window is latched only on the first call to Begin() of the frame, so further append-calls can be done from a different window stack | ||||
|     ImGuiWindow* parent_window = first_begin_of_the_frame ? ((flags & ImGuiWindowFlags_ChildWindow) && !g.CurrentWindowStack.empty() ? g.CurrentWindowStack.back() : NULL) : window->ParentWindow; | ||||
|     ImGuiWindow* parent_window = first_begin_of_the_frame ? ((flags & (ImGuiWindowFlags_ChildWindow | ImGuiWindowFlags_Popup)) && !g.CurrentWindowStack.empty() ? g.CurrentWindowStack.back() : NULL) : window->ParentWindow; | ||||
|     IM_ASSERT(parent_window != NULL || !(flags & ImGuiWindowFlags_ChildWindow)); | ||||
|  | ||||
|     // Add to stack | ||||
| @@ -5323,8 +5320,11 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags) | ||||
|     { | ||||
|         // Initialize | ||||
|         window->ParentWindow = parent_window; | ||||
|         window->RootWindow = ((flags & ImGuiWindowFlags_ChildWindow) && parent_window) ? parent_window->RootWindow : window; | ||||
|         window->RootNonPopupWindow = !(flags & (ImGuiWindowFlags_ChildWindow | ImGuiWindowFlags_Popup)) || (flags & ImGuiWindowFlags_Modal) || (parent_window == NULL) ? window : parent_window->RootNonPopupWindow; // Used to display TitleBgActive color and for selecting which window to use for NavWindowing | ||||
|         window->RootWindow = window->RootNonPopupWindow = window; | ||||
|         if (parent_window && (flags & ImGuiWindowFlags_ChildWindow)) | ||||
|             window->RootWindow = parent_window->RootWindow; | ||||
|         if (parent_window && !(flags & ImGuiWindowFlags_Modal) && (flags & (ImGuiWindowFlags_ChildWindow | ImGuiWindowFlags_Popup))) | ||||
|             window->RootNonPopupWindow = parent_window->RootNonPopupWindow; | ||||
|         window->RootNavWindow = window; | ||||
|         //while (window->RootNavWindow->Flags & ImGuiWindowFlags_NavFlattened) | ||||
|         //    window->RootNavWindow = window->RootNavWindow->ParentWindow; | ||||
|   | ||||
| @@ -844,7 +844,7 @@ struct IMGUI_API ImGuiWindow | ||||
|     ImGuiStorage            StateStorage; | ||||
|     float                   FontWindowScale;                    // Scale multiplier per-window | ||||
|     ImDrawList*             DrawList; | ||||
|     ImGuiWindow*            ParentWindow;                       // If we are a child window, this is pointing to our parent. | ||||
|     ImGuiWindow*            ParentWindow;                       // If we are a child _or_ popup window, this is pointing to our parent. Otherwise NULL. | ||||
|     ImGuiWindow*            RootWindow;                         // Generally point to ourself. If we are a child window, this is pointing to the first non-child parent window. | ||||
|     ImGuiWindow*            RootNonPopupWindow;                 // Generally point to ourself. Used to display TitleBgActive color and for selecting which window to use for NavWindowing | ||||
|     ImGuiWindow*            RootNavWindow;                      // Generally point to ourself. If we are a child window with the ImGuiWindowFlags_NavFlattenedChild flag, point to parent. Used to display TitleBgActive color and for selecting which window to use for NavWindowing. | ||||
|   | ||||
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