InputText: Fixed selection background starts rendering one frame after the cursor movement when first transitioning from no-selection to has-selection. (Bug in 1.69) (#2436) [@Nazg-Gul]

This commit is contained in:
omar 2019-03-25 16:06:30 +01:00
parent abb7d7b18a
commit 3d8ea352d1
2 changed files with 5 additions and 0 deletions

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@ -36,6 +36,8 @@ HOW TO UPDATE?
Breaking Changes: Breaking Changes:
Other Changes: Other Changes:
- InputText: Fixed selection background starts rendering one frame after the cursor movement
when first transitioning from no-selection to has-selection. (Bug in 1.69) (#2436) [@Nazg-Gul]
- GetMouseDragDelta(): also returns the delta on the mouse button released frame. (#2419) - GetMouseDragDelta(): also returns the delta on the mouse button released frame. (#2419)
- GetMouseDragDelta(): verify that mouse positions are valid otherwise returns zero. - GetMouseDragDelta(): verify that mouse positions are valid otherwise returns zero.
- Examples: OpenGL: Added a dummy GL call + comments in ImGui_ImplOpenGL3_Init() to detect uninitialized - Examples: OpenGL: Added a dummy GL call + comments in ImGui_ImplOpenGL3_Init() to detect uninitialized

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@ -3570,6 +3570,9 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
MemFree(clipboard_filtered); MemFree(clipboard_filtered);
} }
} }
// Update render selection flag after events have been handled, so selection highlight can be displayed during the same frame.
render_selection |= state->HasSelection() && (RENDER_SELECTION_WHEN_INACTIVE || render_cursor);
} }
// Process callbacks and apply result back to user's buffer. // Process callbacks and apply result back to user's buffer.