Backends GLFW: Use GLFW_MOUSE_PASSTHROUGH when available.

This commit is contained in:
Rokas Kupstys
2020-07-17 16:57:50 +03:00
committed by omar
parent cba52b66af
commit 3d4af15d1d
2 changed files with 21 additions and 6 deletions

View File

@ -9,6 +9,9 @@
// [X] Platform: Keyboard arrays indexed using GLFW_KEY_* codes, e.g. ImGui::IsKeyPressed(GLFW_KEY_SPACE).
// [X] Platform: Multi-viewport support (multiple windows). Enable with 'io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable'.
// Issues:
// [ ] Platform: Multi-viewport support: ParentViewportID not honored, and so io.ConfigViewportsNoDefaultParent has no effect (minor).
// You can copy and use unmodified imgui_impl_* files in your project. See main.cpp for an example of using this.
// If you are new to dear imgui, read examples/README.txt and read the documentation at the top of imgui.cpp.
// https://github.com/ocornut/imgui