mirror of
https://github.com/Drezil/imgui.git
synced 2025-07-13 08:19:55 +02:00
Backends: Replace direct access to TextureId with GetTexID() call in ImDrawCmd. (#3761)
This commit is contained in:
@ -12,6 +12,7 @@
|
||||
|
||||
// CHANGELOG
|
||||
// (minor and older changes stripped away, please see git history for details)
|
||||
// 2021-05-19: Replaced direct access to ImDrawCmd::TextureId with a call to ImDrawCmd::GetTexID(). (will become a requirement)
|
||||
// 2021-05-16: Update to latest WebGPU specs (compatible with Emscripten 2.0.20 and Chrome Canary 92).
|
||||
// 2021-02-18: Change blending equation to preserve alpha in output buffer.
|
||||
// 2021-01-28: Initial version.
|
||||
@ -424,15 +425,15 @@ void ImGui_ImplWGPU_RenderDrawData(ImDrawData* draw_data, WGPURenderPassEncoder
|
||||
else
|
||||
{
|
||||
// Bind custom texture
|
||||
auto bind_group = g_resources.ImageBindGroups.GetVoidPtr(ImHashData(&pcmd->TextureId, sizeof(ImTextureID)));
|
||||
auto bind_group = g_resources.ImageBindGroups.GetVoidPtr(ImHashData(&pcmd->GetTexID(), sizeof(ImTextureID)));
|
||||
if (bind_group)
|
||||
{
|
||||
wgpuRenderPassEncoderSetBindGroup(pass_encoder, 1, (WGPUBindGroup)bind_group, 0, NULL);
|
||||
}
|
||||
else
|
||||
{
|
||||
WGPUBindGroup image_bind_group = ImGui_ImplWGPU_CreateImageBindGroup(g_resources.ImageBindGroupLayout, (WGPUTextureView)pcmd->TextureId);
|
||||
g_resources.ImageBindGroups.SetVoidPtr(ImHashData(&pcmd->TextureId, sizeof(ImTextureID)), image_bind_group);
|
||||
WGPUBindGroup image_bind_group = ImGui_ImplWGPU_CreateImageBindGroup(g_resources.ImageBindGroupLayout, (WGPUTextureView)pcmd->GetTexID());
|
||||
g_resources.ImageBindGroups.SetVoidPtr(ImHashData(&pcmd->GetTexID(), sizeof(ImTextureID)), image_bind_group);
|
||||
wgpuRenderPassEncoderSetBindGroup(pass_encoder, 1, image_bind_group, 0, NULL);
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user