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# Conflicts: # examples/allegro5_example/imgui_impl_a5.cpp # examples/allegro5_example/imgui_impl_a5.h # examples/allegro5_example/imgui_impl_allegro5.cpp # examples/allegro5_example/imgui_impl_allegro5.h # examples/allegro5_example/main.cpp # examples/imgui_impl_allegro5.cpp # examples/imgui_impl_allegro5.h # imgui.cpp # imgui_internal.h
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							@@ -235,7 +235,7 @@ namespace ImGui
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    IMGUI_API void          PushStyleVar(ImGuiStyleVar idx, float val);
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    IMGUI_API void          PushStyleVar(ImGuiStyleVar idx, const ImVec2& val);
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    IMGUI_API void          PopStyleVar(int count = 1);
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    IMGUI_API const ImVec4& GetStyleColorVec4(ImGuiCol idx);                                // retrieve style color as stored in ImGuiStyle structure. use to feed back into PushStyleColor(), otherwhise use GetColorU32() to get style color with style alpha baked in.
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    IMGUI_API const ImVec4& GetStyleColorVec4(ImGuiCol idx);                                // retrieve style color as stored in ImGuiStyle structure. use to feed back into PushStyleColor(), otherwise use GetColorU32() to get style color with style alpha baked in.
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    IMGUI_API ImFont*       GetFont();                                                      // get current font
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    IMGUI_API float         GetFontSize();                                                  // get current font size (= height in pixels) of current font with current scale applied
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    IMGUI_API ImVec2        GetFontTexUvWhitePixel();                                       // get UV coordinate for a while pixel, useful to draw custom shapes via the ImDrawList API
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