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Inputs: Extra Keys / AddKeyEvent(): Added ImGuiKey values, io.AddKeyEvent(), GetKeyName(), IMGUI_DISABLE_OBSOLETE_KEYIO. Obsoleted GetKeyIndex(), io.KeyMap[], io.KeysDown[]. (#2625, #4858, #2787)
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@ -454,7 +454,7 @@ void ImGui::ShowDemoWindow(bool* p_open)
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ImGui::SameLine();
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ImGui::Text("<<PRESS SPACE TO DISABLE>>");
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}
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if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_Space)))
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if (ImGui::IsKeyPressed(ImGuiKey_Space))
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io.ConfigFlags &= ~ImGuiConfigFlags_NoMouse;
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}
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ImGui::CheckboxFlags("io.ConfigFlags: NoMouseCursorChange", &io.ConfigFlags, ImGuiConfigFlags_NoMouseCursorChange);
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@ -5695,9 +5695,9 @@ static void ShowDemoWindowMisc()
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IMGUI_DEMO_MARKER("Inputs, Navigation & Focus/Keyboard & Navigation State");
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if (ImGui::TreeNode("Keyboard & Navigation State"))
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{
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ImGui::Text("Keys down:"); for (int i = 0; i < IM_ARRAYSIZE(io.KeysDown); i++) if (ImGui::IsKeyDown(i)) { ImGui::SameLine(); ImGui::Text("%d (0x%X) (%.02f secs)", i, i, io.KeysDownDuration[i]); }
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ImGui::Text("Keys pressed:"); for (int i = 0; i < IM_ARRAYSIZE(io.KeysDown); i++) if (ImGui::IsKeyPressed(i)) { ImGui::SameLine(); ImGui::Text("%d (0x%X)", i, i); }
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ImGui::Text("Keys release:"); for (int i = 0; i < IM_ARRAYSIZE(io.KeysDown); i++) if (ImGui::IsKeyReleased(i)) { ImGui::SameLine(); ImGui::Text("%d (0x%X)", i, i); }
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ImGui::Text("Keys down:"); for (int i = 0; i < IM_ARRAYSIZE(io.KeysData); i++) { ImGuiKey key = i + ImGuiKey_KeyIndex_BEGIN; if (ImGui::IsKeyDown(key)) { ImGui::SameLine(); ImGui::Text("\"%s\" %d (0x%X) (%.02f secs)", ImGui::GetKeyName(key), i, i, io.KeysData[i].DownDuration); } }
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ImGui::Text("Keys pressed:"); for (int i = 0; i < IM_ARRAYSIZE(io.KeysData); i++) { ImGuiKey key = i + ImGuiKey_KeyIndex_BEGIN; if (ImGui::IsKeyPressed(key)) { ImGui::SameLine(); ImGui::Text("\"%s\" %d (0x%X)", ImGui::GetKeyName(key), i, i); } }
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ImGui::Text("Keys release:"); for (int i = 0; i < IM_ARRAYSIZE(io.KeysData); i++) { ImGuiKey key = i + ImGuiKey_KeyIndex_BEGIN; if (ImGui::IsKeyReleased(key)){ ImGui::SameLine(); ImGui::Text("\"%s\" %d (0x%X)", ImGui::GetKeyName(key), i, i); } }
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ImGui::Text("Keys mods: %s%s%s%s", io.KeyCtrl ? "CTRL " : "", io.KeyShift ? "SHIFT " : "", io.KeyAlt ? "ALT " : "", io.KeySuper ? "SUPER " : "");
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ImGui::Text("Chars queue:"); for (int i = 0; i < io.InputQueueCharacters.Size; i++) { ImWchar c = io.InputQueueCharacters[i]; ImGui::SameLine(); ImGui::Text("\'%c\' (0x%04X)", (c > ' ' && c <= 255) ? (char)c : '?', c); } // FIXME: We should convert 'c' to UTF-8 here but the functions are not public.
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@ -5868,6 +5868,9 @@ void ImGui::ShowAboutWindow(bool* p_open)
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#ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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ImGui::Text("define: IMGUI_DISABLE_OBSOLETE_FUNCTIONS");
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#endif
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#ifdef IMGUI_DISABLE_OBSOLETE_KEYIO
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ImGui::Text("define: IMGUI_DISABLE_OBSOLETE_KEYIO");
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#endif
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#ifdef IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS
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ImGui::Text("define: IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS");
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#endif
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