mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-18 22:26:34 +00:00
Docking: Fix extraneous function declaration (#3236) + moved some other declarations in imgui_internal to facilitate moving docking code.
This commit is contained in:
parent
e4d8267188
commit
3b3af6b731
17
imgui.cpp
17
imgui.cpp
@ -921,7 +921,6 @@ static const float DOCKING_TRANSPARENT_PAYLOAD_ALPHA = 0.50f; // For u
|
|||||||
//-------------------------------------------------------------------------
|
//-------------------------------------------------------------------------
|
||||||
|
|
||||||
static void SetCurrentWindow(ImGuiWindow* window);
|
static void SetCurrentWindow(ImGuiWindow* window);
|
||||||
static void SetWindowHitTestHole(ImGuiWindow* window, const ImVec2& pos, const ImVec2& size);
|
|
||||||
static void FindHoveredWindow();
|
static void FindHoveredWindow();
|
||||||
static ImGuiWindow* CreateNewWindow(const char* name, ImGuiWindowFlags flags);
|
static ImGuiWindow* CreateNewWindow(const char* name, ImGuiWindowFlags flags);
|
||||||
static ImVec2 CalcNextScrollFromScrollTargetAndClamp(ImGuiWindow* window, bool snap_on_edges);
|
static ImVec2 CalcNextScrollFromScrollTargetAndClamp(ImGuiWindow* window, bool snap_on_edges);
|
||||||
@ -7137,7 +7136,7 @@ void ImGui::SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond co
|
|||||||
window->Collapsed = collapsed;
|
window->Collapsed = collapsed;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void SetWindowHitTestHole(ImGuiWindow* window, const ImVec2& pos, const ImVec2& size)
|
void ImGui::SetWindowHitTestHole(ImGuiWindow* window, const ImVec2& pos, const ImVec2& size)
|
||||||
{
|
{
|
||||||
IM_ASSERT(window->HitTestHoleSize.x == 0); // We don't support multiple holes/hit test filters
|
IM_ASSERT(window->HitTestHoleSize.x == 0); // We don't support multiple holes/hit test filters
|
||||||
window->HitTestHoleSize = ImVec2ih(size);
|
window->HitTestHoleSize = ImVec2ih(size);
|
||||||
@ -11679,7 +11678,6 @@ namespace ImGui
|
|||||||
static void DockContextPruneUnusedSettingsNodes(ImGuiContext* ctx);
|
static void DockContextPruneUnusedSettingsNodes(ImGuiContext* ctx);
|
||||||
static ImGuiDockNode* DockContextFindNodeByID(ImGuiContext* ctx, ImGuiID id);
|
static ImGuiDockNode* DockContextFindNodeByID(ImGuiContext* ctx, ImGuiID id);
|
||||||
static ImGuiDockNode* DockContextBindNodeToWindow(ImGuiContext* ctx, ImGuiWindow* window);
|
static ImGuiDockNode* DockContextBindNodeToWindow(ImGuiContext* ctx, ImGuiWindow* window);
|
||||||
static void DockContextClearNodes(ImGuiContext* ctx, ImGuiID root_id, bool clear_persistent_docking_refs); // Use root_id==0 to clear all
|
|
||||||
static void DockContextBuildNodesFromSettings(ImGuiContext* ctx, ImGuiDockNodeSettings* node_settings_array, int node_settings_count);
|
static void DockContextBuildNodesFromSettings(ImGuiContext* ctx, ImGuiDockNodeSettings* node_settings_array, int node_settings_count);
|
||||||
static void DockContextBuildAddWindowsToNodes(ImGuiContext* ctx, ImGuiID root_id); // Use root_id==0 to add all
|
static void DockContextBuildAddWindowsToNodes(ImGuiContext* ctx, ImGuiID root_id); // Use root_id==0 to add all
|
||||||
|
|
||||||
@ -11707,7 +11705,6 @@ namespace ImGui
|
|||||||
static void DockNodeCalcSplitRects(ImVec2& pos_old, ImVec2& size_old, ImVec2& pos_new, ImVec2& size_new, ImGuiDir dir, ImVec2 size_new_desired);
|
static void DockNodeCalcSplitRects(ImVec2& pos_old, ImVec2& size_old, ImVec2& pos_new, ImVec2& size_new, ImGuiDir dir, ImVec2 size_new_desired);
|
||||||
static bool DockNodeCalcDropRectsAndTestMousePos(const ImRect& parent, ImGuiDir dir, ImRect& out_draw, bool outer_docking, ImVec2* test_mouse_pos);
|
static bool DockNodeCalcDropRectsAndTestMousePos(const ImRect& parent, ImGuiDir dir, ImRect& out_draw, bool outer_docking, ImVec2* test_mouse_pos);
|
||||||
static const char* DockNodeGetHostWindowTitle(ImGuiDockNode* node, char* buf, int buf_size) { ImFormatString(buf, buf_size, "##DockNode_%02X", node->ID); return buf; }
|
static const char* DockNodeGetHostWindowTitle(ImGuiDockNode* node, char* buf, int buf_size) { ImFormatString(buf, buf_size, "##DockNode_%02X", node->ID); return buf; }
|
||||||
static int DockNodeGetDepth(const ImGuiDockNode* node) { int depth = 0; while (node->ParentNode) { node = node->ParentNode; depth++; } return depth; }
|
|
||||||
static int DockNodeGetTabOrder(ImGuiWindow* window);
|
static int DockNodeGetTabOrder(ImGuiWindow* window);
|
||||||
|
|
||||||
// ImGuiDockNode tree manipulations
|
// ImGuiDockNode tree manipulations
|
||||||
@ -11781,11 +11778,11 @@ void ImGui::DockContextShutdown(ImGuiContext* ctx)
|
|||||||
IM_DELETE(node);
|
IM_DELETE(node);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ImGui::DockContextClearNodes(ImGuiContext* ctx, ImGuiID root_id, bool clear_persistent_docking_references)
|
void ImGui::DockContextClearNodes(ImGuiContext* ctx, ImGuiID root_id, bool clear_settings_refs)
|
||||||
{
|
{
|
||||||
IM_UNUSED(ctx);
|
IM_UNUSED(ctx);
|
||||||
IM_ASSERT(ctx == GImGui);
|
IM_ASSERT(ctx == GImGui);
|
||||||
DockBuilderRemoveNodeDockedWindows(root_id, clear_persistent_docking_references);
|
DockBuilderRemoveNodeDockedWindows(root_id, clear_settings_refs);
|
||||||
DockBuilderRemoveNodeChildNodes(root_id);
|
DockBuilderRemoveNodeChildNodes(root_id);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -14351,12 +14348,12 @@ void ImGui::DockBuilderRemoveNodeChildNodes(ImGuiID root_id)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ImGui::DockBuilderRemoveNodeDockedWindows(ImGuiID root_id, bool clear_persistent_docking_references)
|
void ImGui::DockBuilderRemoveNodeDockedWindows(ImGuiID root_id, bool clear_settings_refs)
|
||||||
{
|
{
|
||||||
// Clear references in settings
|
// Clear references in settings
|
||||||
ImGuiContext* ctx = GImGui;
|
ImGuiContext* ctx = GImGui;
|
||||||
ImGuiContext& g = *ctx;
|
ImGuiContext& g = *ctx;
|
||||||
if (clear_persistent_docking_references)
|
if (clear_settings_refs)
|
||||||
{
|
{
|
||||||
for (ImGuiWindowSettings* settings = g.SettingsWindows.begin(); settings != NULL; settings = g.SettingsWindows.next_chunk(settings))
|
for (ImGuiWindowSettings* settings = g.SettingsWindows.begin(); settings != NULL; settings = g.SettingsWindows.next_chunk(settings))
|
||||||
{
|
{
|
||||||
@ -14379,8 +14376,8 @@ void ImGui::DockBuilderRemoveNodeDockedWindows(ImGuiID root_id, bool clear_persi
|
|||||||
{
|
{
|
||||||
const ImGuiID backup_dock_id = window->DockId;
|
const ImGuiID backup_dock_id = window->DockId;
|
||||||
IM_UNUSED(backup_dock_id);
|
IM_UNUSED(backup_dock_id);
|
||||||
DockContextProcessUndockWindow(ctx, window, clear_persistent_docking_references);
|
DockContextProcessUndockWindow(ctx, window, clear_settings_refs);
|
||||||
if (!clear_persistent_docking_references)
|
if (!clear_settings_refs)
|
||||||
IM_ASSERT(window->DockId == backup_dock_id);
|
IM_ASSERT(window->DockId == backup_dock_id);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1978,6 +1978,7 @@ namespace ImGui
|
|||||||
IMGUI_API void SetWindowPos(ImGuiWindow* window, const ImVec2& pos, ImGuiCond cond = 0);
|
IMGUI_API void SetWindowPos(ImGuiWindow* window, const ImVec2& pos, ImGuiCond cond = 0);
|
||||||
IMGUI_API void SetWindowSize(ImGuiWindow* window, const ImVec2& size, ImGuiCond cond = 0);
|
IMGUI_API void SetWindowSize(ImGuiWindow* window, const ImVec2& size, ImGuiCond cond = 0);
|
||||||
IMGUI_API void SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond = 0);
|
IMGUI_API void SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond = 0);
|
||||||
|
IMGUI_API void SetWindowHitTestHole(ImGuiWindow* window, const ImVec2& pos, const ImVec2& size);
|
||||||
|
|
||||||
// Windows: Display Order and Focus Order
|
// Windows: Display Order and Focus Order
|
||||||
IMGUI_API void FocusWindow(ImGuiWindow* window);
|
IMGUI_API void FocusWindow(ImGuiWindow* window);
|
||||||
@ -2107,7 +2108,7 @@ namespace ImGui
|
|||||||
// (some functions are only declared in imgui.cpp, see Docking section)
|
// (some functions are only declared in imgui.cpp, see Docking section)
|
||||||
IMGUI_API void DockContextInitialize(ImGuiContext* ctx);
|
IMGUI_API void DockContextInitialize(ImGuiContext* ctx);
|
||||||
IMGUI_API void DockContextShutdown(ImGuiContext* ctx);
|
IMGUI_API void DockContextShutdown(ImGuiContext* ctx);
|
||||||
IMGUI_API void DockContextOnLoadSettings(ImGuiContext* ctx);
|
IMGUI_API void DockContextClearNodes(ImGuiContext* ctx, ImGuiID root_id, bool clear_settings_refs); // Use root_id==0 to clear all
|
||||||
IMGUI_API void DockContextRebuildNodes(ImGuiContext* ctx);
|
IMGUI_API void DockContextRebuildNodes(ImGuiContext* ctx);
|
||||||
IMGUI_API void DockContextUpdateUndocking(ImGuiContext* ctx);
|
IMGUI_API void DockContextUpdateUndocking(ImGuiContext* ctx);
|
||||||
IMGUI_API void DockContextUpdateDocking(ImGuiContext* ctx);
|
IMGUI_API void DockContextUpdateDocking(ImGuiContext* ctx);
|
||||||
@ -2117,6 +2118,7 @@ namespace ImGui
|
|||||||
IMGUI_API void DockContextQueueUndockNode(ImGuiContext* ctx, ImGuiDockNode* node);
|
IMGUI_API void DockContextQueueUndockNode(ImGuiContext* ctx, ImGuiDockNode* node);
|
||||||
IMGUI_API bool DockContextCalcDropPosForDocking(ImGuiWindow* target, ImGuiDockNode* target_node, ImGuiWindow* payload, ImGuiDir split_dir, bool split_outer, ImVec2* out_pos);
|
IMGUI_API bool DockContextCalcDropPosForDocking(ImGuiWindow* target, ImGuiDockNode* target_node, ImGuiWindow* payload, ImGuiDir split_dir, bool split_outer, ImVec2* out_pos);
|
||||||
inline ImGuiDockNode* DockNodeGetRootNode(ImGuiDockNode* node) { while (node->ParentNode) node = node->ParentNode; return node; }
|
inline ImGuiDockNode* DockNodeGetRootNode(ImGuiDockNode* node) { while (node->ParentNode) node = node->ParentNode; return node; }
|
||||||
|
inline int DockNodeGetDepth(const ImGuiDockNode* node) { int depth = 0; while (node->ParentNode) { node = node->ParentNode; depth++; } return depth; }
|
||||||
inline ImGuiDockNode* GetWindowDockNode() { ImGuiContext& g = *GImGui; return g.CurrentWindow->DockNode; }
|
inline ImGuiDockNode* GetWindowDockNode() { ImGuiContext& g = *GImGui; return g.CurrentWindow->DockNode; }
|
||||||
IMGUI_API bool GetWindowAlwaysWantOwnTabBar(ImGuiWindow* window);
|
IMGUI_API bool GetWindowAlwaysWantOwnTabBar(ImGuiWindow* window);
|
||||||
IMGUI_API void BeginDocked(ImGuiWindow* window, bool* p_open);
|
IMGUI_API void BeginDocked(ImGuiWindow* window, bool* p_open);
|
||||||
@ -2138,7 +2140,7 @@ namespace ImGui
|
|||||||
inline ImGuiDockNode* DockBuilderGetCentralNode(ImGuiID node_id) { ImGuiDockNode* node = DockBuilderGetNode(node_id); if (!node) return NULL; return DockNodeGetRootNode(node)->CentralNode; }
|
inline ImGuiDockNode* DockBuilderGetCentralNode(ImGuiID node_id) { ImGuiDockNode* node = DockBuilderGetNode(node_id); if (!node) return NULL; return DockNodeGetRootNode(node)->CentralNode; }
|
||||||
IMGUI_API ImGuiID DockBuilderAddNode(ImGuiID node_id = 0, ImGuiDockNodeFlags flags = 0);
|
IMGUI_API ImGuiID DockBuilderAddNode(ImGuiID node_id = 0, ImGuiDockNodeFlags flags = 0);
|
||||||
IMGUI_API void DockBuilderRemoveNode(ImGuiID node_id); // Remove node and all its child, undock all windows
|
IMGUI_API void DockBuilderRemoveNode(ImGuiID node_id); // Remove node and all its child, undock all windows
|
||||||
IMGUI_API void DockBuilderRemoveNodeDockedWindows(ImGuiID node_id, bool clear_persistent_docking_references = true);
|
IMGUI_API void DockBuilderRemoveNodeDockedWindows(ImGuiID node_id, bool clear_settings_refs = true);
|
||||||
IMGUI_API void DockBuilderRemoveNodeChildNodes(ImGuiID node_id); // Remove all split/hierarchy. All remaining docked windows will be re-docked to the remaining root node (node_id).
|
IMGUI_API void DockBuilderRemoveNodeChildNodes(ImGuiID node_id); // Remove all split/hierarchy. All remaining docked windows will be re-docked to the remaining root node (node_id).
|
||||||
IMGUI_API void DockBuilderSetNodePos(ImGuiID node_id, ImVec2 pos);
|
IMGUI_API void DockBuilderSetNodePos(ImGuiID node_id, ImVec2 pos);
|
||||||
IMGUI_API void DockBuilderSetNodeSize(ImGuiID node_id, ImVec2 size);
|
IMGUI_API void DockBuilderSetNodeSize(ImGuiID node_id, ImVec2 size);
|
||||||
|
Loading…
Reference in New Issue
Block a user