BeginTooltip: Added 'bool' return value to BeginTooltip() for API consistency. Updated demo.

Add SetWindowHiddendAndSkipItemsForCurrentFrame().
This commit is contained in:
ocornut 2023-03-09 14:59:19 +01:00
parent b5f9381036
commit 3b2f617652
5 changed files with 43 additions and 30 deletions

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@ -44,6 +44,10 @@ Breaking Changes:
OK: #define IMGUI_DEFINE_MATH_OPERATORS / #include "imgui.h" / #include "imgui_internal.h" OK: #define IMGUI_DEFINE_MATH_OPERATORS / #include "imgui.h" / #include "imgui_internal.h"
Error: #include "imgui.h" / #define IMGUI_DEFINE_MATH_OPERATORS / #include "imgui_internal.h" Error: #include "imgui.h" / #define IMGUI_DEFINE_MATH_OPERATORS / #include "imgui_internal.h"
Added a dedicated compile-time check message to help diagnose this. Added a dedicated compile-time check message to help diagnose this.
- Tooltips: Added 'bool' return value to BeginTooltip() for API consistency.
Please only submit contents and call EndTooltip() if BeginTooltip() returns true.
In reality the function will _currently_ always return true, but further changes down the
line may change this, best to clarify API sooner. Updated demo code accordingly.
Other changes: Other changes:
@ -66,6 +70,7 @@ Other changes:
- Backends: SDL2, SDL3: Accept SDL_GetPerformanceCounter() not returning a monotonically - Backends: SDL2, SDL3: Accept SDL_GetPerformanceCounter() not returning a monotonically
increasing value. (#6189, #6114, #3644) [@adamkewley] increasing value. (#6189, #6114, #3644) [@adamkewley]
- Examples: Android: Fixed example build for Gradle 8. (#6229, #6227) [@duddel] - Examples: Android: Fixed example build for Gradle 8. (#6229, #6227) [@duddel]
- Demo: Updated to test return value of BeginTooltip().
----------------------------------------------------------------------- -----------------------------------------------------------------------

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@ -387,6 +387,7 @@ CODE
When you are not sure about an old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files. When you are not sure about an old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files.
You can read releases logs https://github.com/ocornut/imgui/releases for more details. You can read releases logs https://github.com/ocornut/imgui/releases for more details.
- 2023/03/09 (1.89.4) - tooltips: Added 'bool' return value to BeginTooltip() for API consistency. Please only submit contents and call EndTooltip() if BeginTooltip() returns true. In reality the function will _currently_ always return true, but further changes down the line may change this, best to clarify API sooner.
- 2023/02/15 (1.89.4) - moved the optional "courtesy maths operators" implementation from imgui_internal.h in imgui.h. - 2023/02/15 (1.89.4) - moved the optional "courtesy maths operators" implementation from imgui_internal.h in imgui.h.
Even though we encourage using your own maths types and operators by setting up IM_VEC2_CLASS_EXTRA, Even though we encourage using your own maths types and operators by setting up IM_VEC2_CLASS_EXTRA,
it has been frequently requested by people to use our own. We had an opt-in define which was it has been frequently requested by people to use our own. We had an opt-in define which was
@ -7281,6 +7282,12 @@ void ImGui::SetWindowHitTestHole(ImGuiWindow* window, const ImVec2& pos, const I
window->HitTestHoleOffset = ImVec2ih(pos - window->Pos); window->HitTestHoleOffset = ImVec2ih(pos - window->Pos);
} }
void ImGui::SetWindowHiddendAndSkipItemsForCurrentFrame(ImGuiWindow* window)
{
window->Hidden = window->SkipItems = true;
window->HiddenFramesCanSkipItems = 1;
}
void ImGui::SetWindowCollapsed(bool collapsed, ImGuiCond cond) void ImGui::SetWindowCollapsed(bool collapsed, ImGuiCond cond)
{ {
SetWindowCollapsed(GImGui->CurrentWindow, collapsed, cond); SetWindowCollapsed(GImGui->CurrentWindow, collapsed, cond);
@ -9875,12 +9882,12 @@ void ImGui::SetScrollHereY(float center_y_ratio)
// [SECTION] TOOLTIPS // [SECTION] TOOLTIPS
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
void ImGui::BeginTooltip() bool ImGui::BeginTooltip()
{ {
BeginTooltipEx(ImGuiTooltipFlags_None, ImGuiWindowFlags_None); return BeginTooltipEx(ImGuiTooltipFlags_None, ImGuiWindowFlags_None);
} }
void ImGui::BeginTooltipEx(ImGuiTooltipFlags tooltip_flags, ImGuiWindowFlags extra_window_flags) bool ImGui::BeginTooltipEx(ImGuiTooltipFlags tooltip_flags, ImGuiWindowFlags extra_window_flags)
{ {
ImGuiContext& g = *GImGui; ImGuiContext& g = *GImGui;
@ -9904,12 +9911,17 @@ void ImGui::BeginTooltipEx(ImGuiTooltipFlags tooltip_flags, ImGuiWindowFlags ext
if (window->Active) if (window->Active)
{ {
// Hide previous tooltip from being displayed. We can't easily "reset" the content of a window so we create a new one. // Hide previous tooltip from being displayed. We can't easily "reset" the content of a window so we create a new one.
window->Hidden = true; SetWindowHiddendAndSkipItemsForCurrentFrame(window);
window->HiddenFramesCanSkipItems = 1; // FIXME: This may not be necessary?
ImFormatString(window_name, IM_ARRAYSIZE(window_name), "##Tooltip_%02d", ++g.TooltipOverrideCount); ImFormatString(window_name, IM_ARRAYSIZE(window_name), "##Tooltip_%02d", ++g.TooltipOverrideCount);
} }
ImGuiWindowFlags flags = ImGuiWindowFlags_Tooltip | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_AlwaysAutoResize; ImGuiWindowFlags flags = ImGuiWindowFlags_Tooltip | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_AlwaysAutoResize;
Begin(window_name, NULL, flags | extra_window_flags); Begin(window_name, NULL, flags | extra_window_flags);
// 2023-03-09: Added bool return value to the API, but currently always returning true.
// If this ever returns false we need to update BeginDragDropSource() accordingly.
//if (!ret)
// End();
//return ret;
return true;
} }
void ImGui::EndTooltip() void ImGui::EndTooltip()
@ -12030,13 +12042,12 @@ bool ImGui::BeginDragDropSource(ImGuiDragDropFlags flags)
{ {
// Target can request the Source to not display its tooltip (we use a dedicated flag to make this request explicit) // Target can request the Source to not display its tooltip (we use a dedicated flag to make this request explicit)
// We unfortunately can't just modify the source flags and skip the call to BeginTooltip, as caller may be emitting contents. // We unfortunately can't just modify the source flags and skip the call to BeginTooltip, as caller may be emitting contents.
BeginTooltip(); bool ret = BeginTooltip();
IM_ASSERT(ret); // FIXME-NEWBEGIN: If this ever becomes false, we need to Begin("##Hidden", NULL, ImGuiWindowFlags_NoSavedSettings) + SetWindowHiddendAndSkipItemsForCurrentFrame().
IM_UNUSED(ret);
if (g.DragDropAcceptIdPrev && (g.DragDropAcceptFlags & ImGuiDragDropFlags_AcceptNoPreviewTooltip)) if (g.DragDropAcceptIdPrev && (g.DragDropAcceptFlags & ImGuiDragDropFlags_AcceptNoPreviewTooltip))
{ SetWindowHiddendAndSkipItemsForCurrentFrame(g.CurrentWindow);
ImGuiWindow* tooltip_window = g.CurrentWindow;
tooltip_window->Hidden = tooltip_window->SkipItems = true;
tooltip_window->HiddenFramesCanSkipItems = 1;
}
} }
if (!(flags & ImGuiDragDropFlags_SourceNoDisableHover) && !(flags & ImGuiDragDropFlags_SourceExtern)) if (!(flags & ImGuiDragDropFlags_SourceNoDisableHover) && !(flags & ImGuiDragDropFlags_SourceExtern))
@ -13228,9 +13239,8 @@ void ImGui::DebugTextEncoding(const char* str)
static void MetricsHelpMarker(const char* desc) static void MetricsHelpMarker(const char* desc)
{ {
ImGui::TextDisabled("(?)"); ImGui::TextDisabled("(?)");
if (ImGui::IsItemHovered(ImGuiHoveredFlags_DelayShort)) if (ImGui::IsItemHovered(ImGuiHoveredFlags_DelayShort) && ImGui::BeginTooltip())
{ {
ImGui::BeginTooltip();
ImGui::PushTextWrapPos(ImGui::GetFontSize() * 35.0f); ImGui::PushTextWrapPos(ImGui::GetFontSize() * 35.0f);
ImGui::TextUnformatted(desc); ImGui::TextUnformatted(desc);
ImGui::PopTextWrapPos(); ImGui::PopTextWrapPos();
@ -13994,9 +14004,8 @@ void ImGui::DebugNodeFont(ImFont* font)
if (!glyph) if (!glyph)
continue; continue;
font->RenderChar(draw_list, cell_size, cell_p1, glyph_col, (ImWchar)(base + n)); font->RenderChar(draw_list, cell_size, cell_p1, glyph_col, (ImWchar)(base + n));
if (IsMouseHoveringRect(cell_p1, cell_p2)) if (IsMouseHoveringRect(cell_p1, cell_p2) && BeginTooltip())
{ {
BeginTooltip();
DebugNodeFontGlyph(font, glyph); DebugNodeFontGlyph(font, glyph);
EndTooltip(); EndTooltip();
} }
@ -14333,7 +14342,8 @@ void ImGui::UpdateDebugToolItemPicker()
if (change_mapping && IsMouseClicked(mouse_button)) if (change_mapping && IsMouseClicked(mouse_button))
g.DebugItemPickerMouseButton = (ImU8)mouse_button; g.DebugItemPickerMouseButton = (ImU8)mouse_button;
SetNextWindowBgAlpha(0.70f); SetNextWindowBgAlpha(0.70f);
BeginTooltip(); if (!BeginTooltip())
return;
Text("HoveredId: 0x%08X", hovered_id); Text("HoveredId: 0x%08X", hovered_id);
Text("Press ESC to abort picking."); Text("Press ESC to abort picking.");
const char* mouse_button_names[] = { "Left", "Right", "Middle" }; const char* mouse_button_names[] = { "Left", "Right", "Middle" };

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@ -665,8 +665,8 @@ namespace ImGui
// Tooltips // Tooltips
// - Tooltip are windows following the mouse. They do not take focus away. // - Tooltip are windows following the mouse. They do not take focus away.
IMGUI_API void BeginTooltip(); // begin/append a tooltip window. to create full-featured tooltip (with any kind of items). IMGUI_API bool BeginTooltip(); // begin/append a tooltip window. to create full-featured tooltip (with any kind of items).
IMGUI_API void EndTooltip(); IMGUI_API void EndTooltip(); // only call EndTooltip() if BeginTooltip() returns true!
IMGUI_API void SetTooltip(const char* fmt, ...) IM_FMTARGS(1); // set a text-only tooltip, typically use with ImGui::IsItemHovered(). override any previous call to SetTooltip(). IMGUI_API void SetTooltip(const char* fmt, ...) IM_FMTARGS(1); // set a text-only tooltip, typically use with ImGui::IsItemHovered(). override any previous call to SetTooltip().
IMGUI_API void SetTooltipV(const char* fmt, va_list args) IM_FMTLIST(1); IMGUI_API void SetTooltipV(const char* fmt, va_list args) IM_FMTLIST(1);

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@ -211,9 +211,8 @@ static void ShowDemoWindowInputs();
static void HelpMarker(const char* desc) static void HelpMarker(const char* desc)
{ {
ImGui::TextDisabled("(?)"); ImGui::TextDisabled("(?)");
if (ImGui::IsItemHovered(ImGuiHoveredFlags_DelayShort)) if (ImGui::IsItemHovered(ImGuiHoveredFlags_DelayShort) && ImGui::BeginTooltip())
{ {
ImGui::BeginTooltip();
ImGui::PushTextWrapPos(ImGui::GetFontSize() * 35.0f); ImGui::PushTextWrapPos(ImGui::GetFontSize() * 35.0f);
ImGui::TextUnformatted(desc); ImGui::TextUnformatted(desc);
ImGui::PopTextWrapPos(); ImGui::PopTextWrapPos();
@ -629,9 +628,8 @@ static void ShowDemoWindowWidgets()
ImGui::SameLine(); ImGui::SameLine();
ImGui::SmallButton("Fancy"); ImGui::SmallButton("Fancy");
if (ImGui::IsItemHovered()) if (ImGui::IsItemHovered() && ImGui::BeginTooltip())
{ {
ImGui::BeginTooltip();
ImGui::Text("I am a fancy tooltip"); ImGui::Text("I am a fancy tooltip");
static float arr[] = { 0.6f, 0.1f, 1.0f, 0.5f, 0.92f, 0.1f, 0.2f }; static float arr[] = { 0.6f, 0.1f, 1.0f, 0.5f, 0.92f, 0.1f, 0.2f };
ImGui::PlotLines("Curve", arr, IM_ARRAYSIZE(arr)); ImGui::PlotLines("Curve", arr, IM_ARRAYSIZE(arr));
@ -1047,9 +1045,8 @@ static void ShowDemoWindowWidgets()
ImVec4 tint_col = use_text_color_for_tint ? ImGui::GetStyleColorVec4(ImGuiCol_Text) : ImVec4(1.0f, 1.0f, 1.0f, 1.0f); // No tint ImVec4 tint_col = use_text_color_for_tint ? ImGui::GetStyleColorVec4(ImGuiCol_Text) : ImVec4(1.0f, 1.0f, 1.0f, 1.0f); // No tint
ImVec4 border_col = ImGui::GetStyleColorVec4(ImGuiCol_Border); ImVec4 border_col = ImGui::GetStyleColorVec4(ImGuiCol_Border);
ImGui::Image(my_tex_id, ImVec2(my_tex_w, my_tex_h), uv_min, uv_max, tint_col, border_col); ImGui::Image(my_tex_id, ImVec2(my_tex_w, my_tex_h), uv_min, uv_max, tint_col, border_col);
if (ImGui::IsItemHovered()) if (ImGui::IsItemHovered() && ImGui::BeginTooltip())
{ {
ImGui::BeginTooltip();
float region_sz = 32.0f; float region_sz = 32.0f;
float region_x = io.MousePos.x - pos.x - region_sz * 0.5f; float region_x = io.MousePos.x - pos.x - region_sz * 0.5f;
float region_y = io.MousePos.y - pos.y - region_sz * 0.5f; float region_y = io.MousePos.y - pos.y - region_sz * 0.5f;
@ -3722,9 +3719,8 @@ static void EditTableSizingFlags(ImGuiTableFlags* p_flags)
} }
ImGui::SameLine(); ImGui::SameLine();
ImGui::TextDisabled("(?)"); ImGui::TextDisabled("(?)");
if (ImGui::IsItemHovered()) if (ImGui::IsItemHovered() && ImGui::BeginTooltip())
{ {
ImGui::BeginTooltip();
ImGui::PushTextWrapPos(ImGui::GetFontSize() * 50.0f); ImGui::PushTextWrapPos(ImGui::GetFontSize() * 50.0f);
for (int m = 0; m < IM_ARRAYSIZE(policies); m++) for (int m = 0; m < IM_ARRAYSIZE(policies); m++)
{ {
@ -6318,10 +6314,11 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
// When editing the "Circle Segment Max Error" value, draw a preview of its effect on auto-tessellated circles. // When editing the "Circle Segment Max Error" value, draw a preview of its effect on auto-tessellated circles.
ImGui::DragFloat("Circle Tessellation Max Error", &style.CircleTessellationMaxError , 0.005f, 0.10f, 5.0f, "%.2f", ImGuiSliderFlags_AlwaysClamp); ImGui::DragFloat("Circle Tessellation Max Error", &style.CircleTessellationMaxError , 0.005f, 0.10f, 5.0f, "%.2f", ImGuiSliderFlags_AlwaysClamp);
if (ImGui::IsItemActive()) const bool show_samples = ImGui::IsItemActive();
{ if (show_samples)
ImGui::SetNextWindowPos(ImGui::GetCursorScreenPos()); ImGui::SetNextWindowPos(ImGui::GetCursorScreenPos());
ImGui::BeginTooltip(); if (show_samples && ImGui::BeginTooltip())
{
ImGui::TextUnformatted("(R = radius, N = number of segments)"); ImGui::TextUnformatted("(R = radius, N = number of segments)");
ImGui::Spacing(); ImGui::Spacing();
ImDrawList* draw_list = ImGui::GetWindowDrawList(); ImDrawList* draw_list = ImGui::GetWindowDrawList();

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@ -2723,6 +2723,7 @@ namespace ImGui
IMGUI_API void SetWindowSize(ImGuiWindow* window, const ImVec2& size, ImGuiCond cond = 0); IMGUI_API void SetWindowSize(ImGuiWindow* window, const ImVec2& size, ImGuiCond cond = 0);
IMGUI_API void SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond = 0); IMGUI_API void SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond = 0);
IMGUI_API void SetWindowHitTestHole(ImGuiWindow* window, const ImVec2& pos, const ImVec2& size); IMGUI_API void SetWindowHitTestHole(ImGuiWindow* window, const ImVec2& pos, const ImVec2& size);
IMGUI_API void SetWindowHiddendAndSkipItemsForCurrentFrame(ImGuiWindow* window);
inline ImRect WindowRectAbsToRel(ImGuiWindow* window, const ImRect& r) { ImVec2 off = window->DC.CursorStartPos; return ImRect(r.Min.x - off.x, r.Min.y - off.y, r.Max.x - off.x, r.Max.y - off.y); } inline ImRect WindowRectAbsToRel(ImGuiWindow* window, const ImRect& r) { ImVec2 off = window->DC.CursorStartPos; return ImRect(r.Min.x - off.x, r.Min.y - off.y, r.Max.x - off.x, r.Max.y - off.y); }
inline ImRect WindowRectRelToAbs(ImGuiWindow* window, const ImRect& r) { ImVec2 off = window->DC.CursorStartPos; return ImRect(r.Min.x + off.x, r.Min.y + off.y, r.Max.x + off.x, r.Max.y + off.y); } inline ImRect WindowRectRelToAbs(ImGuiWindow* window, const ImRect& r) { ImVec2 off = window->DC.CursorStartPos; return ImRect(r.Min.x + off.x, r.Min.y + off.y, r.Max.x + off.x, r.Max.y + off.y); }
@ -2843,7 +2844,7 @@ namespace ImGui
IMGUI_API void ClosePopupsExceptModals(); IMGUI_API void ClosePopupsExceptModals();
IMGUI_API bool IsPopupOpen(ImGuiID id, ImGuiPopupFlags popup_flags); IMGUI_API bool IsPopupOpen(ImGuiID id, ImGuiPopupFlags popup_flags);
IMGUI_API bool BeginPopupEx(ImGuiID id, ImGuiWindowFlags extra_flags); IMGUI_API bool BeginPopupEx(ImGuiID id, ImGuiWindowFlags extra_flags);
IMGUI_API void BeginTooltipEx(ImGuiTooltipFlags tooltip_flags, ImGuiWindowFlags extra_window_flags); IMGUI_API bool BeginTooltipEx(ImGuiTooltipFlags tooltip_flags, ImGuiWindowFlags extra_window_flags);
IMGUI_API ImRect GetPopupAllowedExtentRect(ImGuiWindow* window); IMGUI_API ImRect GetPopupAllowedExtentRect(ImGuiWindow* window);
IMGUI_API ImGuiWindow* GetTopMostPopupModal(); IMGUI_API ImGuiWindow* GetTopMostPopupModal();
IMGUI_API ImGuiWindow* GetTopMostAndVisiblePopupModal(); IMGUI_API ImGuiWindow* GetTopMostAndVisiblePopupModal();