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Examples: Vulkan: Added missing support for 32-bit indices (#define ImDrawIdx unsigned int). + demo typo
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@ -44,6 +44,7 @@ Other Changes:
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- Examples: OpenGL: Added a dummy GL call + comments in ImGui_ImplOpenGL3_Init() to detect uninitialized
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GL function loaders early, and help users understand what they are missing. (#2421)
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- Examples: OpenGL3: Minor tweaks + not calling glBindBuffer more than necessary in the render loop.
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- Examples: Vulkan: Added missing support for 32-bit indices (#define ImDrawIdx unsigned int).
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- Examples: DirectX9: Fixed erroneous assert in ImGui_ImplDX9_InvalidateDeviceObjects(). (#2454)
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- Examples: FreeGLUT: Made io.DeltaTime always > 0. (#2430)
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@ -13,6 +13,7 @@
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// CHANGELOG
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// (minor and older changes stripped away, please see git history for details)
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// 2019-04-01: Vulkan: Support for 32-bit index buffer (#define ImDrawIdx unsigned int).
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// 2019-02-16: Vulkan: Viewport and clipping rectangles correctly using draw_data->FramebufferScale to allow retina display.
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// 2018-11-30: Misc: Setting up io.BackendRendererName so it can be displayed in the About Window.
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// 2018-08-25: Vulkan: Fixed mishandled VkSurfaceCapabilitiesKHR::maxImageCount=0 case.
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@ -216,9 +217,9 @@ void ImGui_ImplVulkan_RenderDrawData(ImDrawData* draw_data, VkCommandBuffer comm
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// Create the Vertex and Index buffers:
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size_t vertex_size = draw_data->TotalVtxCount * sizeof(ImDrawVert);
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size_t index_size = draw_data->TotalIdxCount * sizeof(ImDrawIdx);
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if (!fd->VertexBuffer || fd->VertexBufferSize < vertex_size)
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if (fd->VertexBuffer == VK_NULL_HANDLE || fd->VertexBufferSize < vertex_size)
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CreateOrResizeBuffer(fd->VertexBuffer, fd->VertexBufferMemory, fd->VertexBufferSize, vertex_size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT);
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if (!fd->IndexBuffer || fd->IndexBufferSize < index_size)
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if (fd->IndexBuffer == VK_NULL_HANDLE || fd->IndexBufferSize < index_size)
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CreateOrResizeBuffer(fd->IndexBuffer, fd->IndexBufferMemory, fd->IndexBufferSize, index_size, VK_BUFFER_USAGE_INDEX_BUFFER_BIT);
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// Upload vertex/index data into a single contiguous GPU buffer
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@ -262,7 +263,7 @@ void ImGui_ImplVulkan_RenderDrawData(ImDrawData* draw_data, VkCommandBuffer comm
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VkBuffer vertex_buffers[1] = { fd->VertexBuffer };
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VkDeviceSize vertex_offset[1] = { 0 };
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vkCmdBindVertexBuffers(command_buffer, 0, 1, vertex_buffers, vertex_offset);
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vkCmdBindIndexBuffer(command_buffer, fd->IndexBuffer, 0, VK_INDEX_TYPE_UINT16);
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vkCmdBindIndexBuffer(command_buffer, fd->IndexBuffer, 0, sizeof(ImDrawIdx) == 2 ? VK_INDEX_TYPE_UINT16 : VK_INDEX_TYPE_UINT32);
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}
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// Setup viewport:
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@ -1546,7 +1546,7 @@ static void ShowDemoWindowWidgets()
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"IsItemEdited() = %d\n"
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"IsItemActivated() = %d\n"
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"IsItemDeactivated() = %d\n"
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"IsItemDeactivatedEdit() = %d\n"
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"IsItemDeactivatedAfterEdit() = %d\n"
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"IsItemVisible() = %d\n"
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"GetItemRectMin() = (%.1f, %.1f)\n"
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"GetItemRectMax() = (%.1f, %.1f)\n"
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