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	Internals: Renamed one of the arrow functions so their name don't collide.
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		@@ -1162,6 +1162,7 @@ namespace ImGui
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    IMGUI_API void          RenderFrameBorder(ImVec2 p_min, ImVec2 p_max, float rounding = 0.0f);
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    IMGUI_API void          RenderColorRectWithAlphaCheckerboard(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, float grid_step, ImVec2 grid_off, float rounding = 0.0f, int rounding_corners_flags = ~0);
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    IMGUI_API void          RenderArrow(ImVec2 pos, ImGuiDir dir, float scale = 1.0f);
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    IMGUI_API void          RenderArrowPointingAt(ImDrawList* draw_list, ImVec2 pos, ImVec2 half_sz, ImGuiDir direction, ImU32 col);
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    IMGUI_API void          RenderBullet(ImVec2 pos);
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    IMGUI_API void          RenderCheckMark(ImVec2 pos, ImU32 col, float sz);
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    IMGUI_API void          RenderNavHighlight(const ImRect& bb, ImGuiID id, ImGuiNavHighlightFlags flags = ImGuiNavHighlightFlags_TypeDefault); // Navigation highlight
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