Checkbox and Radio buttons activate on click-release to be consistent with other widgets and most UI

This commit is contained in:
ocornut 2015-01-04 19:23:36 +00:00
parent 97d34271f8
commit 39373b563b
2 changed files with 33 additions and 39 deletions

View File

@ -199,7 +199,6 @@
- window: add a way for very transient windows (non-saved, temporary overlay over hundreds of objects) to "clean" up from the global window list.
- widgets: switching from "widget-label" to "label-widget" would make it more convenient to integrate widgets in trees
- widgets: clip text? hover clipped text shows it in a tooltip or in-place overlay
- widgets: checkbox/radio active on press, is that standard/correct ?
- widgets: IsItemHovered() returns true even if mouse is active on another widget (e.g. dragging outside of sliders). Maybe not a sensible default? Add parameter or alternate function?
- main: make IsHovered() more consistent for various type of widgets, widgets with multiple components, etc. also effectively IsHovered() region sometimes differs from hot region, e.g tree nodes
- main: make IsHovered() info stored in a stack? so that 'if TreeNode() { Text; TreePop; } if IsHovered' return the hover state of the TreeNode?
@ -218,7 +217,6 @@
- columns: user specify columns size
- combo: overlap test beyond parent window bounding box is broken (used to work)
- combo: turn child handling code into pop up helper
- combo: clicking on e.g. checkbox or radio outside combo doesn't close combo because checkbox/radio doesn't set ActiveID (activate on-click)
- list selection, concept of a selectable "block" (that can be multiple widgets)
- menubar, menus
- plot: make it easier for user to draw into the graph (e.g: draw basis, highlight certain points, 2d plots, multiple plots)
@ -374,8 +372,9 @@ ImGuiStyle::ImGuiStyle()
Colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.40f, 0.40f, 0.80f, 0.40f);
Colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.80f, 0.50f, 0.50f, 0.40f);
Colors[ImGuiCol_ComboBg] = ImVec4(0.20f, 0.20f, 0.20f, 0.99f);
Colors[ImGuiCol_CheckHovered] = ImVec4(0.60f, 0.40f, 0.40f, 0.45f);
Colors[ImGuiCol_CheckActive] = ImVec4(0.90f, 0.90f, 0.90f, 0.50f);
Colors[ImGuiCol_CheckBgHovered] = ImVec4(0.60f, 0.40f, 0.40f, 0.45f);
Colors[ImGuiCol_CheckBgActive] = ImVec4(0.65f, 0.50f, 0.50f, 0.55f);
Colors[ImGuiCol_CheckSelected] = ImVec4(0.90f, 0.90f, 0.90f, 0.50f);
Colors[ImGuiCol_SliderGrab] = ImVec4(1.00f, 1.00f, 1.00f, 0.30f);
Colors[ImGuiCol_SliderGrabActive] = ImVec4(0.80f, 0.50f, 0.50f, 1.00f);
Colors[ImGuiCol_Button] = ImVec4(0.67f, 0.40f, 0.40f, 0.60f);
@ -2882,8 +2881,9 @@ const char* ImGui::GetStyleColName(ImGuiCol idx)
case ImGuiCol_ScrollbarGrabHovered: return "ScrollbarGrabHovered";
case ImGuiCol_ScrollbarGrabActive: return "ScrollbarGrabActive";
case ImGuiCol_ComboBg: return "ComboBg";
case ImGuiCol_CheckHovered: return "CheckHovered";
case ImGuiCol_CheckActive: return "CheckActive";
case ImGuiCol_CheckBgHovered: return "CheckBgHovered";
case ImGuiCol_CheckBgActive: return "CheckBgActive";
case ImGuiCol_CheckSelected: return "CheckSelected";
case ImGuiCol_SliderGrab: return "SliderGrab";
case ImGuiCol_SliderGrabActive: return "SliderGrabActive";
case ImGuiCol_Button: return "Button";
@ -4379,22 +4379,17 @@ bool ImGui::Checkbox(const char* label, bool* v)
if (ClipAdvance(total_bb))
return false;
const bool hovered = IsHovered(total_bb, id);
const bool pressed = hovered && g.IO.MouseClicked[0];
if (hovered)
g.HoveredId = id;
bool hovered, held;
bool pressed = ButtonBehaviour(total_bb, id, &hovered, &held, true);
if (pressed)
{
*v = !(*v);
g.ActiveId = 0; // Clear focus
}
RenderFrame(check_bb.Min, check_bb.Max, window->Color(hovered ? ImGuiCol_CheckHovered : ImGuiCol_FrameBg));
RenderFrame(check_bb.Min, check_bb.Max, window->Color((held && hovered) ? ImGuiCol_CheckBgActive : hovered ? ImGuiCol_CheckBgHovered : ImGuiCol_FrameBg));
if (*v)
{
const float check_sz = ImMin(check_bb.GetWidth(), check_bb.GetHeight());
const float pad = check_sz < 8.0f ? 1.0f : check_sz < 13.0f ? 2.0f : 3.0f;
window->DrawList->AddRectFilled(check_bb.Min+ImVec2(pad,pad), check_bb.Max-ImVec2(pad,pad), window->Color(ImGuiCol_CheckActive));
window->DrawList->AddRectFilled(check_bb.Min+ImVec2(pad,pad), check_bb.Max-ImVec2(pad,pad), window->Color(ImGuiCol_CheckSelected));
}
if (g.LogEnabled)
@ -4448,17 +4443,15 @@ bool ImGui::RadioButton(const char* label, bool active)
center.y = (float)(int)center.y + 0.5f;
const float radius = check_bb.GetHeight() * 0.5f;
const bool hovered = IsHovered(total_bb, id);
const bool pressed = hovered && g.IO.MouseClicked[0];
if (hovered)
g.HoveredId = id;
bool hovered, held;
bool pressed = ButtonBehaviour(total_bb, id, &hovered, &held, true);
window->DrawList->AddCircleFilled(center, radius, window->Color(hovered ? ImGuiCol_CheckHovered : ImGuiCol_FrameBg), 16);
window->DrawList->AddCircleFilled(center, radius, window->Color((held && hovered) ? ImGuiCol_CheckBgActive : hovered ? ImGuiCol_CheckBgHovered : ImGuiCol_FrameBg), 16);
if (active)
{
const float check_sz = ImMin(check_bb.GetWidth(), check_bb.GetHeight());
const float pad = check_sz < 8.0f ? 1.0f : check_sz < 13.0f ? 2.0f : 3.0f;
window->DrawList->AddCircleFilled(center, radius-pad, window->Color(ImGuiCol_CheckActive), 16);
window->DrawList->AddCircleFilled(center, radius-pad, window->Color(ImGuiCol_CheckSelected), 16);
}
if (window->Flags & ImGuiWindowFlags_ShowBorders)
@ -4731,18 +4724,18 @@ void ImGuiTextEditCallbackData::InsertChars(int pos, const char* new_text, const
static bool InputTextFilterCharacter(ImWchar c, ImGuiInputTextFlags flags)
{
if (c < 128 && c != ' ' && !isprint((int)(c & 0xFF)))
return true;
if (c < 128 && c != ' ' && !isprint((int)(c & 0xFF)))
return true;
if (flags & ImGuiInputTextFlags_CharsDecimal)
if (!(c >= '0' && c <= '9') && (c != '.') && (c != '-') && (c != '+') && (c != '*') && (c != '/'))
return true;
if (flags & ImGuiInputTextFlags_CharsDecimal)
if (!(c >= '0' && c <= '9') && (c != '.') && (c != '-') && (c != '+') && (c != '*') && (c != '/'))
return true;
if (flags & ImGuiInputTextFlags_CharsHexadecimal)
if (!(c >= '0' && c <= '9') && !(c >= 'a' && c <= 'f') && !(c >= 'A' && c <= 'F'))
return true;
if (flags & ImGuiInputTextFlags_CharsHexadecimal)
if (!(c >= '0' && c <= '9') && !(c >= 'a' && c <= 'f') && !(c >= 'A' && c <= 'F'))
return true;
return false;
return false;
}
// Edit a string of text
@ -4893,13 +4886,13 @@ bool ImGui::InputText(const char* label, char* buf, size_t buf_size, ImGuiInputT
s += bytes_count;
if (c >= 0x10000)
continue;
if (InputTextFilterCharacter((ImWchar)c, flags))
continue;
clipboard_filtered[clipboard_filtered_len++] = (ImWchar)c;
if (InputTextFilterCharacter((ImWchar)c, flags))
continue;
clipboard_filtered[clipboard_filtered_len++] = (ImWchar)c;
}
clipboard_filtered[clipboard_filtered_len] = 0;
if (clipboard_filtered_len > 0) // If everything was filtered, ignore the pasting operation
stb_textedit_paste(&edit_state, &edit_state.StbState, clipboard_filtered, clipboard_filtered_len);
stb_textedit_paste(&edit_state, &edit_state.StbState, clipboard_filtered, clipboard_filtered_len);
ImGui::MemFree(clipboard_filtered);
}
}
@ -4912,9 +4905,9 @@ bool ImGui::InputText(const char* label, char* buf, size_t buf_size, ImGuiInputT
const ImWchar c = g.IO.InputCharacters[n];
if (c)
{
// Insert character if they pass filtering
if (InputTextFilterCharacter(c, flags))
continue;
// Insert character if they pass filtering
if (InputTextFilterCharacter(c, flags))
continue;
edit_state.OnKeyPressed(c);
}
}

View File

@ -385,8 +385,9 @@ enum ImGuiCol_
ImGuiCol_ScrollbarGrabHovered,
ImGuiCol_ScrollbarGrabActive,
ImGuiCol_ComboBg,
ImGuiCol_CheckHovered,
ImGuiCol_CheckActive,
ImGuiCol_CheckBgHovered,
ImGuiCol_CheckBgActive,
ImGuiCol_CheckSelected,
ImGuiCol_SliderGrab,
ImGuiCol_SliderGrabActive,
ImGuiCol_Button,