From 38b02245fc91fe6b9dabc88315fc5aed5d5e018c Mon Sep 17 00:00:00 2001 From: Omar C Date: Mon, 11 Aug 2014 10:36:18 +0100 Subject: [PATCH] Update README.md --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 65a9ad7f..b1b73dee 100644 --- a/README.md +++ b/README.md @@ -9,7 +9,7 @@ Usage example: ![screenshot of sample code alongside its output with ImGui](/web/code_sample_01.png?raw=true) -ImGui output vertex buffer and simple command-list that you can render in application. Refer to the sample applications in the examples/ folder for instructions on how to integrate ImGui within your existing codebase. +ImGui outputs vertex buffers and simple command-lists that you can render in your application. Because it doesn't know or touch graphics state directly, you can call ImGui commands anywhere in your code (e.g. in the middle of a running algorithm, or in the middle of your own rendering process). Refer to the sample applications in the examples/ folder for instructions on how to integrate ImGui with your existing codebase. Gallery @@ -25,7 +25,7 @@ Credits Developed by [Omar Cornut](http://www.miracleworld.net). The library was developed with the support of [Media Molecule](http://www.mediamolecule.com) and first used internally on the game [Tearaway](http://tearaway.mediamolecule.com). -Embeds [proggy_clean font](http://www.proggyfonts.net/) by Tristan Grimmer (also MIT license). +Embeds [proggy_clean](http://www.proggyfonts.net/) font by Tristan Grimmer (also MIT license). Inspiration, feedback, and testing: Casey Muratori, Atman Binstock, Mikko Mononen, Emmanuel Briney, Stefan Kamoda, Matt Willis. Thanks!