mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-26 21:47:00 +00:00
Internals: Renaming.
This commit is contained in:
parent
6a25a8720a
commit
38197a236d
12
imgui.cpp
12
imgui.cpp
@ -667,7 +667,7 @@ static void SaveIniSettingsToDisk(const char* ini_filename);
|
|||||||
static void SaveIniSettingsToMemory(ImVector<char>& out_buf);
|
static void SaveIniSettingsToMemory(ImVector<char>& out_buf);
|
||||||
static void MarkIniSettingsDirty(ImGuiWindow* window);
|
static void MarkIniSettingsDirty(ImGuiWindow* window);
|
||||||
|
|
||||||
static ImRect GetVisibleRect();
|
static ImRect GetViewportRect();
|
||||||
|
|
||||||
static void CloseInactivePopups(ImGuiWindow* ref_window);
|
static void CloseInactivePopups(ImGuiWindow* ref_window);
|
||||||
static void ClosePopupToLevel(int remaining);
|
static void ClosePopupToLevel(int remaining);
|
||||||
@ -3685,7 +3685,7 @@ ImVec2 ImGui::GetItemRectSize()
|
|||||||
return window->DC.LastItemRect.GetSize();
|
return window->DC.LastItemRect.GetSize();
|
||||||
}
|
}
|
||||||
|
|
||||||
static ImRect GetVisibleRect()
|
static ImRect GetViewportRect()
|
||||||
{
|
{
|
||||||
ImGuiContext& g = *GImGui;
|
ImGuiContext& g = *GImGui;
|
||||||
if (g.IO.DisplayVisibleMin.x != g.IO.DisplayVisibleMax.x && g.IO.DisplayVisibleMin.y != g.IO.DisplayVisibleMax.y)
|
if (g.IO.DisplayVisibleMin.x != g.IO.DisplayVisibleMax.x && g.IO.DisplayVisibleMin.y != g.IO.DisplayVisibleMax.y)
|
||||||
@ -4104,7 +4104,7 @@ static ImVec2 FindBestWindowPosForPopup(const ImVec2& ref_pos, const ImVec2& siz
|
|||||||
// r_avoid = the rectangle to avoid (e.g. for tooltip it is a rectangle around the mouse cursor which we want to avoid. for popups it's a small point around the cursor.)
|
// r_avoid = the rectangle to avoid (e.g. for tooltip it is a rectangle around the mouse cursor which we want to avoid. for popups it's a small point around the cursor.)
|
||||||
// r_outer = the visible area rectangle, minus safe area padding. If our popup size won't fit because of safe area padding we ignore it.
|
// r_outer = the visible area rectangle, minus safe area padding. If our popup size won't fit because of safe area padding we ignore it.
|
||||||
ImVec2 safe_padding = style.DisplaySafeAreaPadding;
|
ImVec2 safe_padding = style.DisplaySafeAreaPadding;
|
||||||
ImRect r_outer(GetVisibleRect());
|
ImRect r_outer(GetViewportRect());
|
||||||
r_outer.Expand(ImVec2((size.x - r_outer.GetWidth() > safe_padding.x*2) ? -safe_padding.x : 0.0f, (size.y - r_outer.GetHeight() > safe_padding.y*2) ? -safe_padding.y : 0.0f));
|
r_outer.Expand(ImVec2((size.x - r_outer.GetWidth() > safe_padding.x*2) ? -safe_padding.x : 0.0f, (size.y - r_outer.GetHeight() > safe_padding.y*2) ? -safe_padding.y : 0.0f));
|
||||||
ImVec2 base_pos_clamped = ImClamp(ref_pos, r_outer.Min, r_outer.Max - size);
|
ImVec2 base_pos_clamped = ImClamp(ref_pos, r_outer.Min, r_outer.Max - size);
|
||||||
//GImGui->OverlayDrawList.AddRect(r_avoid.Min, r_avoid.Max, IM_COL32(255,0,0,255));
|
//GImGui->OverlayDrawList.AddRect(r_avoid.Min, r_avoid.Max, IM_COL32(255,0,0,255));
|
||||||
@ -4779,15 +4779,15 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
|
|||||||
window->DrawList->Clear();
|
window->DrawList->Clear();
|
||||||
window->DrawList->Flags = (g.Style.AntiAliasedLines ? ImDrawListFlags_AntiAliasedLines : 0) | (g.Style.AntiAliasedFill ? ImDrawListFlags_AntiAliasedFill : 0);
|
window->DrawList->Flags = (g.Style.AntiAliasedLines ? ImDrawListFlags_AntiAliasedLines : 0) | (g.Style.AntiAliasedFill ? ImDrawListFlags_AntiAliasedFill : 0);
|
||||||
window->DrawList->PushTextureID(g.Font->ContainerAtlas->TexID);
|
window->DrawList->PushTextureID(g.Font->ContainerAtlas->TexID);
|
||||||
ImRect fullscreen_rect(GetVisibleRect());
|
ImRect viewport_rect(GetViewportRect());
|
||||||
if ((flags & ImGuiWindowFlags_ChildWindow) && !(flags & ImGuiWindowFlags_Popup) && !window_is_child_tooltip)
|
if ((flags & ImGuiWindowFlags_ChildWindow) && !(flags & ImGuiWindowFlags_Popup) && !window_is_child_tooltip)
|
||||||
PushClipRect(parent_window->ClipRect.Min, parent_window->ClipRect.Max, true);
|
PushClipRect(parent_window->ClipRect.Min, parent_window->ClipRect.Max, true);
|
||||||
else
|
else
|
||||||
PushClipRect(fullscreen_rect.Min, fullscreen_rect.Max, true);
|
PushClipRect(viewport_rect.Min, viewport_rect.Max, true);
|
||||||
|
|
||||||
// Draw modal window background (darkens what is behind them)
|
// Draw modal window background (darkens what is behind them)
|
||||||
if ((flags & ImGuiWindowFlags_Modal) != 0 && window == GetFrontMostModalRootWindow())
|
if ((flags & ImGuiWindowFlags_Modal) != 0 && window == GetFrontMostModalRootWindow())
|
||||||
window->DrawList->AddRectFilled(fullscreen_rect.Min, fullscreen_rect.Max, GetColorU32(ImGuiCol_ModalWindowDarkening, g.ModalWindowDarkeningRatio));
|
window->DrawList->AddRectFilled(viewport_rect.Min, viewport_rect.Max, GetColorU32(ImGuiCol_ModalWindowDarkening, g.ModalWindowDarkeningRatio));
|
||||||
|
|
||||||
// Draw window + handle manual resize
|
// Draw window + handle manual resize
|
||||||
const float window_rounding = window->WindowRounding;
|
const float window_rounding = window->WindowRounding;
|
||||||
|
Loading…
Reference in New Issue
Block a user