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Viewport: Fix viewport regression with protruding child window creating their own viewport. (fixes cae4d02
, 760c1d95
) (#1542)
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parent
d8ab2c1ac9
commit
379733aba1
13
imgui.cpp
13
imgui.cpp
@ -7498,6 +7498,10 @@ static void ImGui::UpdateSelectWindowViewport(ImGuiWindow* window)
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window->Viewport = AddUpdateViewport(window, window->ID, window->Pos, window->Size, ImGuiViewportFlags_None);
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}
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// Fallback to default viewport
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if (window->Viewport == NULL)
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window->Viewport = main_viewport;
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// Mark window as allowed to protrude outside of its viewport and into the current monitor
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// We need to take account of the possibility that mouse may become invalid.
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if (flags & (ImGuiWindowFlags_Tooltip | ImGuiWindowFlags_Popup))
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@ -7507,15 +7511,8 @@ static void ImGui::UpdateSelectWindowViewport(ImGuiWindow* window)
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bool mouse_valid = IsMousePosValid(&mouse_ref);
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if ((window->Appearing || (flags & ImGuiWindowFlags_Tooltip)) && (!use_mouse_ref || mouse_valid))
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window->ViewportAllowPlatformMonitorExtend = FindPlatformMonitorForPos((use_mouse_ref && mouse_valid) ? mouse_ref : NavCalcPreferredRefPos());
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else
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window->ViewportAllowPlatformMonitorExtend = window->Viewport->PlatformMonitor;
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}
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// Fallback to default viewport
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if (window->Viewport == NULL)
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window->Viewport = main_viewport;
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if (window->ViewportAllowPlatformMonitorExtend < 0)
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if (window->ViewportAllowPlatformMonitorExtend < 0 && (flags & ImGuiWindowFlags_ChildWindow) == 0)
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window->ViewportAllowPlatformMonitorExtend = window->Viewport->PlatformMonitor;
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// Update flags
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