diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt index 971015de..1979d1da 100644 --- a/docs/CHANGELOG.txt +++ b/docs/CHANGELOG.txt @@ -235,6 +235,7 @@ Docking+Viewports Branch: - Docking: Tabs use their own identifier instead of the Window identifier. (This will invalidate some stored .ini data such as last selected tab, sorry!) - Docking: Fixed size constraints not working on single window holding on a dock id (still doesn't work on docked windows). +- Docking: Fixed CTRL+TAB back into a docked window not selecting menu layer when no item are on main layer. - Viewports, IO: Added io.AddMouseViewportEvent() function to queue hovered viewport change (when known by backend). - Viewports: Relaxed specs for backend supporting ImGuiBackendFlags_HasMouseHoveredViewport: it is now _optional_ for the backend to have to ignore viewports with the _NoInputs flag when call io.AddMouseViewportEvent(). It is diff --git a/imgui.cpp b/imgui.cpp index 0aa1a82c..676d830e 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -6964,7 +6964,6 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags) window->DC.NavLayerCurrent = ImGuiNavLayer_Main; window->DC.NavLayersActiveMask = window->DC.NavLayersActiveMaskNext; - window->DC.NavLayersActiveMaskNext = 0x00; window->DC.NavHideHighlightOneFrame = false; window->DC.NavHasScroll = (window->ScrollMax.y > 0.0f); @@ -7125,6 +7124,10 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags) skip_items = true; window->SkipItems = skip_items; + // Only clear NavLayersActiveMaskNext when marked as visible, so a CTRL+Tab back can use a safe value. + if (!window->SkipItems) + window->DC.NavLayersActiveMaskNext = 0x00; + // Sanity check: there are two spots which can set Appearing = true // - when 'window_just_activated_by_user' is set -> HiddenFramesCannotSkipItems is set -> SkipItems always false // - in BeginDocked() path when DockNodeIsVisible == DockTabIsVisible == true -> hidden _should_ be all zero // FIXME: Not formally proven, hence the assert.