mirror of
https://github.com/Drezil/imgui.git
synced 2025-07-05 20:48:46 +02:00
Examples: Comments to guide people unfamiliar with the librairies used.
This commit is contained in:
@ -1,5 +1,6 @@
|
||||
// ImGui SDL2 binding with OpenGL
|
||||
// In this binding, ImTextureID is used to store an OpenGL 'GLuint' texture identifier. Read the FAQ about ImTextureID in imgui.cpp.
|
||||
// (SDL is a cross-platform general purpose library for handling windows, inputs, OpenGL/Vulkan graphics context creation, etc.)
|
||||
|
||||
// *DO NOT USE THIS CODE IF YOUR CODE/ENGINE IS USING MODERN OPENGL*
|
||||
// This is mostly provided as a reference to learn how ImGui integration works, because it is easier to read.
|
||||
|
Reference in New Issue
Block a user