mirror of
				https://github.com/Drezil/imgui.git
				synced 2025-10-31 21:21:06 +01:00 
			
		
		
		
	Viewport: Misc renaming.
This commit is contained in:
		
							
								
								
									
										24
									
								
								imgui.cpp
									
									
									
									
									
								
							
							
						
						
									
										24
									
								
								imgui.cpp
									
									
									
									
									
								
							| @@ -7187,7 +7187,7 @@ static bool ImGui::GetWindowAlwaysWantOwnViewport(ImGuiWindow* window) | |||||||
| static bool ImGui::UpdateTryMergeWindowIntoHostViewport(ImGuiWindow* window, ImGuiViewportP* viewport) | static bool ImGui::UpdateTryMergeWindowIntoHostViewport(ImGuiWindow* window, ImGuiViewportP* viewport) | ||||||
| { | { | ||||||
|     ImGuiContext& g = *GImGui; |     ImGuiContext& g = *GImGui; | ||||||
|     if (!(viewport->Flags & ImGuiViewportFlags_CanHostOtherWindows) || window->Viewport == viewport || viewport->PlatformIsMinimized) |     if (!(viewport->Flags & ImGuiViewportFlags_CanHostOtherWindows) || window->Viewport == viewport || viewport->PlatformWindowMinimized) | ||||||
|         return false; |         return false; | ||||||
|     if (!viewport->GetRect().Contains(window->Rect())) |     if (!viewport->GetRect().Contains(window->Rect())) | ||||||
|         return false; |         return false; | ||||||
| @@ -7242,7 +7242,7 @@ static ImGuiViewportP* FindViewportHoveredFromPlatformWindowStack(const ImVec2 m | |||||||
|     for (int n = 0; n < g.Viewports.Size; n++) |     for (int n = 0; n < g.Viewports.Size; n++) | ||||||
|     { |     { | ||||||
|         ImGuiViewportP* viewport = g.Viewports[n]; |         ImGuiViewportP* viewport = g.Viewports[n]; | ||||||
|         if (!(viewport->Flags & ImGuiViewportFlags_NoInputs) && !viewport->PlatformIsMinimized && viewport->GetRect().Contains(mouse_platform_pos)) |         if (!(viewport->Flags & ImGuiViewportFlags_NoInputs) && !viewport->PlatformWindowMinimized && viewport->GetRect().Contains(mouse_platform_pos)) | ||||||
|             if (best_candidate == NULL || best_candidate->LastFrontMostStampCount < viewport->LastFrontMostStampCount) |             if (best_candidate == NULL || best_candidate->LastFrontMostStampCount < viewport->LastFrontMostStampCount) | ||||||
|                 best_candidate = viewport; |                 best_candidate = viewport; | ||||||
|     } |     } | ||||||
| @@ -7294,12 +7294,12 @@ static void ImGui::UpdateViewports() | |||||||
|  |  | ||||||
|         if ((g.ConfigFlagsForFrame & ImGuiConfigFlags_ViewportsEnable)) |         if ((g.ConfigFlagsForFrame & ImGuiConfigFlags_ViewportsEnable)) | ||||||
|         { |         { | ||||||
|             if (g.PlatformIO.Platform_GetWindowMinimized && (n == 0 || viewport->CreatedPlatformWindow)) |             if (g.PlatformIO.Platform_GetWindowMinimized && (n == 0 || viewport->PlatformWindowCreated)) | ||||||
|                 viewport->PlatformIsMinimized = g.PlatformIO.Platform_GetWindowMinimized(viewport); |                 viewport->PlatformWindowMinimized = g.PlatformIO.Platform_GetWindowMinimized(viewport); | ||||||
|  |  | ||||||
|             // Apply Position and Size (from Platform Window to ImGui) if requested.  |             // Apply Position and Size (from Platform Window to ImGui) if requested.  | ||||||
|             // We do it early in the frame instead of waiting for UpdatePlatformWindows() to avoid a frame of lag when moving/resizing using OS facilities. |             // We do it early in the frame instead of waiting for UpdatePlatformWindows() to avoid a frame of lag when moving/resizing using OS facilities. | ||||||
|             if (!viewport->PlatformIsMinimized) |             if (!viewport->PlatformWindowMinimized) | ||||||
|             { |             { | ||||||
|                 if (viewport->PlatformRequestMove) |                 if (viewport->PlatformRequestMove) | ||||||
|                     viewport->Pos = viewport->LastPlatformPos = g.PlatformIO.Platform_GetWindowPos(viewport); |                     viewport->Pos = viewport->LastPlatformPos = g.PlatformIO.Platform_GetWindowPos(viewport); | ||||||
| @@ -7387,14 +7387,14 @@ static void ImGui::UpdateViewports() | |||||||
|     const bool is_mouse_dragging_with_an_expected_destination = g.DragDropActive; |     const bool is_mouse_dragging_with_an_expected_destination = g.DragDropActive; | ||||||
|     if (is_mouse_dragging_with_an_expected_destination && viewport_hovered == NULL) |     if (is_mouse_dragging_with_an_expected_destination && viewport_hovered == NULL) | ||||||
|         viewport_hovered = g.MouseLastHoveredViewport; |         viewport_hovered = g.MouseLastHoveredViewport; | ||||||
|     if (is_mouse_dragging_with_an_expected_destination || g.ActiveId == 0 || !ImGui::IsAnyMouseDown()) |     if (is_mouse_dragging_with_an_expected_destination || g.ActiveId == 0 || !IsAnyMouseDown()) | ||||||
|         if (viewport_hovered != NULL && viewport_hovered != g.MouseViewport && !(viewport_hovered->Flags & ImGuiViewportFlags_NoInputs)) |         if (viewport_hovered != NULL && viewport_hovered != g.MouseViewport && !(viewport_hovered->Flags & ImGuiViewportFlags_NoInputs)) | ||||||
|             g.MouseViewport = viewport_hovered; |             g.MouseViewport = viewport_hovered; | ||||||
|  |  | ||||||
|     IM_ASSERT(g.MouseViewport != NULL); |     IM_ASSERT(g.MouseViewport != NULL); | ||||||
| } | } | ||||||
|  |  | ||||||
| // FIXME: We should ideally refactor the system to call this everyframe (we currently don't) | // FIXME: We should ideally refactor the system to call this every frame (we currently don't) | ||||||
| ImGuiViewportP* ImGui::AddUpdateViewport(ImGuiWindow* window, ImGuiID id, const ImVec2& pos, const ImVec2& size, ImGuiViewportFlags flags) | ImGuiViewportP* ImGui::AddUpdateViewport(ImGuiWindow* window, ImGuiID id, const ImVec2& pos, const ImVec2& size, ImGuiViewportFlags flags) | ||||||
| { | { | ||||||
|     ImGuiContext& g = *GImGui; |     ImGuiContext& g = *GImGui; | ||||||
| @@ -7601,7 +7601,7 @@ void ImGui::UpdatePlatformWindows() | |||||||
|         } |         } | ||||||
|  |  | ||||||
|         // Create window |         // Create window | ||||||
|         bool is_new_window = (viewport->CreatedPlatformWindow == false); |         bool is_new_window = (viewport->PlatformWindowCreated == false); | ||||||
|         if (is_new_window) |         if (is_new_window) | ||||||
|         { |         { | ||||||
|             g.PlatformIO.Platform_CreateWindow(viewport); |             g.PlatformIO.Platform_CreateWindow(viewport); | ||||||
| @@ -7610,7 +7610,7 @@ void ImGui::UpdatePlatformWindows() | |||||||
|             viewport->LastNameHash = 0; |             viewport->LastNameHash = 0; | ||||||
|             viewport->LastPlatformPos = viewport->LastPlatformSize = ImVec2(FLT_MAX, FLT_MAX); // By clearing those we'll enforce a call to Platform_SetWindowPos/Platform_SetWindowSize before Platform_ShowWindow |             viewport->LastPlatformPos = viewport->LastPlatformSize = ImVec2(FLT_MAX, FLT_MAX); // By clearing those we'll enforce a call to Platform_SetWindowPos/Platform_SetWindowSize before Platform_ShowWindow | ||||||
|             viewport->LastRendererSize = viewport->Size; |             viewport->LastRendererSize = viewport->Size; | ||||||
|             viewport->CreatedPlatformWindow = true; |             viewport->PlatformWindowCreated = true; | ||||||
|         } |         } | ||||||
|  |  | ||||||
|         // Apply Position and Size (from ImGui to Platform/Renderer back-ends) |         // Apply Position and Size (from ImGui to Platform/Renderer back-ends) | ||||||
| @@ -7757,7 +7757,7 @@ void ImGui::DestroyPlatformWindow(ImGuiViewportP* viewport) | |||||||
|     IM_ASSERT(viewport->PlatformUserData == NULL); |     IM_ASSERT(viewport->PlatformUserData == NULL); | ||||||
|     viewport->PlatformHandle = NULL; |     viewport->PlatformHandle = NULL; | ||||||
|     viewport->RendererUserData = viewport->PlatformHandle = NULL; |     viewport->RendererUserData = viewport->PlatformHandle = NULL; | ||||||
|     viewport->CreatedPlatformWindow = false; |     viewport->PlatformWindowCreated = false; | ||||||
| } | } | ||||||
|  |  | ||||||
| void ImGui::DestroyPlatformWindows() | void ImGui::DestroyPlatformWindows() | ||||||
| @@ -9897,7 +9897,7 @@ static void RenderViewportThumbnail(ImDrawList* draw_list, ImGuiViewportP* viewp | |||||||
|  |  | ||||||
|     ImVec2 scale = bb.GetSize() / viewport->Size; |     ImVec2 scale = bb.GetSize() / viewport->Size; | ||||||
|     ImVec2 off = bb.Min - viewport->Pos * scale; |     ImVec2 off = bb.Min - viewport->Pos * scale; | ||||||
|     float alpha_mul = viewport->PlatformIsMinimized ? 0.30f : 1.00f; |     float alpha_mul = viewport->PlatformWindowMinimized ? 0.30f : 1.00f; | ||||||
|     window->DrawList->AddRectFilled(bb.Min, bb.Max, ImGui::GetColorU32(ImGuiCol_Border, alpha_mul * 0.40f)); |     window->DrawList->AddRectFilled(bb.Min, bb.Max, ImGui::GetColorU32(ImGuiCol_Border, alpha_mul * 0.40f)); | ||||||
|     for (int i = 0; i != g.Windows.Size; i++) |     for (int i = 0; i != g.Windows.Size; i++) | ||||||
|     { |     { | ||||||
| @@ -10104,7 +10104,7 @@ void ImGui::ShowMetricsWindow(bool* p_open) | |||||||
|                 ImGui::BulletText("Flags: 0x%04X =%s%s%s%s%s%s", viewport->Flags, |                 ImGui::BulletText("Flags: 0x%04X =%s%s%s%s%s%s", viewport->Flags, | ||||||
|                     (flags & ImGuiViewportFlags_CanHostOtherWindows) ? " CanHostOtherWindows" : "", (flags & ImGuiViewportFlags_NoDecoration) ? " NoDecoration" : "", |                     (flags & ImGuiViewportFlags_CanHostOtherWindows) ? " CanHostOtherWindows" : "", (flags & ImGuiViewportFlags_NoDecoration) ? " NoDecoration" : "", | ||||||
|                     (flags & ImGuiViewportFlags_NoFocusOnAppearing)  ? " NoFocusOnAppearing"  : "", (flags & ImGuiViewportFlags_NoInputs)     ? " NoInputs"     : "", |                     (flags & ImGuiViewportFlags_NoFocusOnAppearing)  ? " NoFocusOnAppearing"  : "", (flags & ImGuiViewportFlags_NoInputs)     ? " NoInputs"     : "", | ||||||
|                     (flags & ImGuiViewportFlags_NoRendererClear)     ? " NoRendererClear"     : "", viewport->PlatformIsMinimized ? ", PlatformIsMinimized" : ""); |                     (flags & ImGuiViewportFlags_NoRendererClear)     ? " NoRendererClear"     : "", viewport->PlatformWindowMinimized ? ", PlatformWindowMinimized" : ""); | ||||||
|                 for (int layer_i = 0; layer_i < IM_ARRAYSIZE(viewport->DrawDataBuilder.Layers); layer_i++) |                 for (int layer_i = 0; layer_i < IM_ARRAYSIZE(viewport->DrawDataBuilder.Layers); layer_i++) | ||||||
|                     for (int draw_list_i = 0; draw_list_i < viewport->DrawDataBuilder.Layers[layer_i].Size; draw_list_i++) |                     for (int draw_list_i = 0; draw_list_i < viewport->DrawDataBuilder.Layers[layer_i].Size; draw_list_i++) | ||||||
|                         Funcs::NodeDrawList(NULL, viewport, viewport->DrawDataBuilder.Layers[layer_i][draw_list_i], "DrawList"); |                         Funcs::NodeDrawList(NULL, viewport, viewport->DrawDataBuilder.Layers[layer_i][draw_list_i], "DrawList"); | ||||||
|   | |||||||
| @@ -627,11 +627,11 @@ struct ImGuiViewportP : public ImGuiViewport | |||||||
|     int                 LastFrontMostStampCount;  // Last stamp number from when a window hosted by this viewport was made front-most (by comparing this value between two viewport we have an implicit viewport z-order |     int                 LastFrontMostStampCount;  // Last stamp number from when a window hosted by this viewport was made front-most (by comparing this value between two viewport we have an implicit viewport z-order | ||||||
|     ImGuiID             LastNameHash; |     ImGuiID             LastNameHash; | ||||||
|     ImVec2              LastPos; |     ImVec2              LastPos; | ||||||
|     bool                CreatedPlatformWindow; |  | ||||||
|     float               Alpha;                    // Window opacity (when dragging dockable windows/viewports we make them transparent) |     float               Alpha;                    // Window opacity (when dragging dockable windows/viewports we make them transparent) | ||||||
|     float               LastAlpha; |     float               LastAlpha; | ||||||
|     int                 PlatformMonitor; |     int                 PlatformMonitor; | ||||||
|     bool                PlatformIsMinimized; |     bool                PlatformWindowCreated; | ||||||
|  |     bool                PlatformWindowMinimized; | ||||||
|     ImGuiWindow*        Window; |     ImGuiWindow*        Window; | ||||||
|     ImDrawList*         OverlayDrawList;          // For convenience, a draw list we can render to that's always rendered last (we use it to draw software mouse cursor when io.MouseDrawCursor is set) |     ImDrawList*         OverlayDrawList;          // For convenience, a draw list we can render to that's always rendered last (we use it to draw software mouse cursor when io.MouseDrawCursor is set) | ||||||
|     ImDrawData          DrawDataP; |     ImDrawData          DrawDataP; | ||||||
| @@ -640,7 +640,7 @@ struct ImGuiViewportP : public ImGuiViewport | |||||||
|     ImVec2              LastPlatformSize; |     ImVec2              LastPlatformSize; | ||||||
|     ImVec2              LastRendererSize; |     ImVec2              LastRendererSize; | ||||||
|  |  | ||||||
|     ImGuiViewportP()         { Idx = -1; LastFrameActive = LastFrameOverlayDrawList = LastFrontMostStampCount = -1; LastNameHash = 0; CreatedPlatformWindow = false; Alpha = LastAlpha = 1.0f; PlatformMonitor = INT_MIN; PlatformIsMinimized = false; Window = NULL; OverlayDrawList = NULL; LastPlatformPos = LastPlatformSize = LastRendererSize = ImVec2(FLT_MAX, FLT_MAX); } |     ImGuiViewportP()         { Idx = -1; LastFrameActive = LastFrameOverlayDrawList = LastFrontMostStampCount = -1; LastNameHash = 0; Alpha = LastAlpha = 1.0f; PlatformMonitor = INT_MIN; PlatformWindowCreated = PlatformWindowMinimized = false; Window = NULL; OverlayDrawList = NULL; LastPlatformPos = LastPlatformSize = LastRendererSize = ImVec2(FLT_MAX, FLT_MAX); } | ||||||
|     ~ImGuiViewportP()        { if (OverlayDrawList) IM_DELETE(OverlayDrawList); } |     ~ImGuiViewportP()        { if (OverlayDrawList) IM_DELETE(OverlayDrawList); } | ||||||
|     ImRect  GetRect() const  { return ImRect(Pos.x, Pos.y, Pos.x + Size.x, Pos.y + Size.y); } |     ImRect  GetRect() const  { return ImRect(Pos.x, Pos.y, Pos.x + Size.x, Pos.y + Size.y); } | ||||||
|     ImVec2  GetCenter() const{ return ImVec2(Pos.x + Size.x * 0.5f, Pos.y + Size.y * 0.5f); } |     ImVec2  GetCenter() const{ return ImVec2(Pos.x + Size.x * 0.5f, Pos.y + Size.y * 0.5f); } | ||||||
|   | |||||||
		Reference in New Issue
	
	Block a user