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	NewFrame: Allow MovedWindow setting the ImGuiWindowFlags_NoInputs after moving has started in order to be able to detect windows below it, which is useful for e.g. docking mechanisms.
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							@@ -502,7 +502,7 @@ enum ImGuiWindowFlags_
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    ImGuiWindowFlags_AlwaysAutoResize       = 1 << 6,   // Resize every window to its content every frame
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    ImGuiWindowFlags_ShowBorders            = 1 << 7,   // Show borders around windows and items
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    ImGuiWindowFlags_NoSavedSettings        = 1 << 8,   // Never load/save settings in .ini file
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    ImGuiWindowFlags_NoInputs               = 1 << 9,   // Disable catching mouse or keyboard inputs
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    ImGuiWindowFlags_NoInputs               = 1 << 9,   // Disable catching mouse or keyboard inputs, hovering test with pass through.
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    ImGuiWindowFlags_MenuBar                = 1 << 10,  // Has a menu-bar
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    ImGuiWindowFlags_HorizontalScrollbar    = 1 << 11,  // Allow horizontal scrollbar to appear (off by default). You may use SetNextWindowContentSize(ImVec2(width,0.0f)); prior to calling Begin() to specify width. Read code in imgui_demo in the "Horizontal Scrolling" section.
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    ImGuiWindowFlags_NoFocusOnAppearing     = 1 << 12,  // Disable taking focus when transitioning from hidden to visible state
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