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Style: Added style.TabRounding setting.
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4
imgui.h
4
imgui.h
@ -1061,6 +1061,7 @@ enum ImGuiStyleVar_
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ImGuiStyleVar_ScrollbarRounding, // float ScrollbarRounding
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ImGuiStyleVar_GrabMinSize, // float GrabMinSize
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ImGuiStyleVar_GrabRounding, // float GrabRounding
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ImGuiStyleVar_TabRounding, // float TabRounding
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ImGuiStyleVar_ButtonTextAlign, // ImVec2 ButtonTextAlign
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ImGuiStyleVar_COUNT
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@ -1157,7 +1158,6 @@ struct ImGuiStyle
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ImVec2 FramePadding; // Padding within a framed rectangle (used by most widgets).
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float FrameRounding; // Radius of frame corners rounding. Set to 0.0f to have rectangular frame (used by most widgets).
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float FrameBorderSize; // Thickness of border around frames. Generally set to 0.0f or 1.0f. (Other values are not well tested and more CPU/GPU costly).
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float TabBorderSize; // Thickness of border around tabs.
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ImVec2 ItemSpacing; // Horizontal and vertical spacing between widgets/lines.
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ImVec2 ItemInnerSpacing; // Horizontal and vertical spacing between within elements of a composed widget (e.g. a slider and its label).
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ImVec2 TouchExtraPadding; // Expand reactive bounding box for touch-based system where touch position is not accurate enough. Unfortunately we don't sort widgets so priority on overlap will always be given to the first widget. So don't grow this too much!
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@ -1167,6 +1167,8 @@ struct ImGuiStyle
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float ScrollbarRounding; // Radius of grab corners for scrollbar.
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float GrabMinSize; // Minimum width/height of a grab box for slider/scrollbar.
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float GrabRounding; // Radius of grabs corners rounding. Set to 0.0f to have rectangular slider grabs.
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float TabRounding; // Radius of upper corners of a tab. Set to 0.0f to have rectangular tabs.
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float TabBorderSize; // Thickness of border around tabs.
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ImVec2 ButtonTextAlign; // Alignment of button text when button is larger than text. Defaults to (0.5f,0.5f) for horizontally+vertically centered.
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ImVec2 DisplayWindowPadding; // Window position are clamped to be visible within the display area or monitors by at least this amount. Only applies to regular windows.
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ImVec2 DisplaySafeAreaPadding; // If you cannot see the edges of your screen (e.g. on a TV) increase the safe area padding. Apply to popups/tooltips as well regular windows. NB: Prefer configuring your TV sets correctly!
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