Examples: DirectX11: fixed handling of unicode character inputs.

This commit is contained in:
ocornut
2015-01-31 23:26:53 +00:00
parent bebd2da1f1
commit 35c0842bcf
2 changed files with 5 additions and 5 deletions

View File

@ -18,7 +18,7 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>MultiByte</CharacterSet>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>