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	Fixed IsItemDeactivated()/IsItemDeactivatedAfterEdit() from not correctly returning true when tabbing out of a focusable widget (Input/Slider/Drag) in most situations. (#2215, #1875)
+ Minor renaming of a local variable in widget code.
This commit is contained in:
		| @@ -44,10 +44,12 @@ Other Changes: | ||||
|  | ||||
| - Added GetBackgroundDrawList() helper to quickly get access to a ImDrawList that will be rendered | ||||
|   behind every other windows. (#2391) | ||||
| - Nav: Fixed a tap on AltGR (e.g. German keyboard) from navigating to the menu layer. | ||||
| - Nav: Fixed Ctrl+Tab keeping active InputText() of a previous window active after the switch. (#2380) | ||||
| - DragScalar, InputScalar, SliderScalar: Added support for u8/s8/u16/s16 data types. | ||||
|   We are reusing function instances for larger types to reduce code size. (#643, #320, #708, #1011) | ||||
| - Nav: Fixed a tap on AltGR (e.g. German keyboard) from navigating to the menu layer. | ||||
| - Nav: Fixed Ctrl+Tab keeping active InputText() of a previous window active after the switch. (#2380) | ||||
| - Fixed IsItemDeactivated()/IsItemDeactivatedAfterEdit() from not correctly returning true | ||||
|   when tabbing out of a focusable widget (Input/Slider/Drag) in most situations. (#2215, #1875) | ||||
| - InputInt, InputFloat, InputScalar: Fix to keep the label of the +/- buttons centered when | ||||
|   style.FramePadding.x is abnormally larger than style.FramePadding.y. Since the buttons are | ||||
|   meant to be square (to align with e.g. color button) we always use FramePadding.y. (#2367) | ||||
|   | ||||
| @@ -2891,6 +2891,7 @@ bool ImGui::IsClippedEx(const ImRect& bb, ImGuiID id, bool clip_even_when_logged | ||||
|     return false; | ||||
| } | ||||
|  | ||||
| // Process TAB/Shift+TAB. Be mindful that this function may _clear_ the ActiveID when tabbing out. | ||||
| bool ImGui::FocusableItemRegister(ImGuiWindow* window, ImGuiID id) | ||||
| { | ||||
|     ImGuiContext& g = *GImGui; | ||||
| @@ -2919,6 +2920,10 @@ bool ImGui::FocusableItemRegister(ImGuiWindow* window, ImGuiID id) | ||||
|             g.NavJustTabbedId = id; | ||||
|             return true; | ||||
|         } | ||||
|  | ||||
|         // If another item is about to be focused, we clear our own active id | ||||
|         if (g.ActiveId == id) | ||||
|             ClearActiveID(); | ||||
|     } | ||||
|  | ||||
|     return false; | ||||
|   | ||||
| @@ -1950,14 +1950,14 @@ bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* v, floa | ||||
|  | ||||
|     // Tabbing or CTRL-clicking on Drag turns it into an input box | ||||
|     bool start_text_input = false; | ||||
|     const bool tab_focus_requested = FocusableItemRegister(window, id); | ||||
|     if (tab_focus_requested || (hovered && (g.IO.MouseClicked[0] || g.IO.MouseDoubleClicked[0])) || g.NavActivateId == id || (g.NavInputId == id && g.ScalarAsInputTextId != id)) | ||||
|     const bool focus_requested = FocusableItemRegister(window, id); | ||||
|     if (focus_requested || (hovered && (g.IO.MouseClicked[0] || g.IO.MouseDoubleClicked[0])) || g.NavActivateId == id || (g.NavInputId == id && g.ScalarAsInputTextId != id)) | ||||
|     { | ||||
|         SetActiveID(id, window); | ||||
|         SetFocusID(id, window); | ||||
|         FocusWindow(window); | ||||
|         g.ActiveIdAllowNavDirFlags = (1 << ImGuiDir_Up) | (1 << ImGuiDir_Down); | ||||
|         if (tab_focus_requested || g.IO.KeyCtrl || g.IO.MouseDoubleClicked[0] || g.NavInputId == id) | ||||
|         if (focus_requested || g.IO.KeyCtrl || g.IO.MouseDoubleClicked[0] || g.NavInputId == id) | ||||
|         { | ||||
|             start_text_input = true; | ||||
|             g.ScalarAsInputTextId = 0; | ||||
| @@ -2385,15 +2385,15 @@ bool ImGui::SliderScalar(const char* label, ImGuiDataType data_type, void* v, co | ||||
|  | ||||
|     // Tabbing or CTRL-clicking on Slider turns it into an input box | ||||
|     bool start_text_input = false; | ||||
|     const bool tab_focus_requested = FocusableItemRegister(window, id); | ||||
|     const bool focus_requested = FocusableItemRegister(window, id); | ||||
|     const bool hovered = ItemHoverable(frame_bb, id); | ||||
|     if (tab_focus_requested || (hovered && g.IO.MouseClicked[0]) || g.NavActivateId == id || (g.NavInputId == id && g.ScalarAsInputTextId != id)) | ||||
|     if (focus_requested || (hovered && g.IO.MouseClicked[0]) || g.NavActivateId == id || (g.NavInputId == id && g.ScalarAsInputTextId != id)) | ||||
|     { | ||||
|         SetActiveID(id, window); | ||||
|         SetFocusID(id, window); | ||||
|         FocusWindow(window); | ||||
|         g.ActiveIdAllowNavDirFlags = (1 << ImGuiDir_Up) | (1 << ImGuiDir_Down); | ||||
|         if (tab_focus_requested || g.IO.KeyCtrl || g.NavInputId == id) | ||||
|         if (focus_requested || g.IO.KeyCtrl || g.NavInputId == id) | ||||
|         { | ||||
|             start_text_input = true; | ||||
|             g.ScalarAsInputTextId = 0; | ||||
|   | ||||
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