Removed d3d11 references

This commit is contained in:
Julian Bosch
2015-12-03 13:39:03 +01:00
parent 1f3a0e78cc
commit 32c1a3e46c
3 changed files with 2 additions and 530 deletions

View File

@ -133,7 +133,7 @@ void ImGui_ImplDX10_RenderDrawLists(ImDrawData* draw_data)
g_pd3dDevice->IASetInputLayout(g_pInputLayout);
g_pd3dDevice->IASetVertexBuffers(0, 1, &g_pVB, &stride, &offset);
g_pd3dDevice->IASetIndexBuffer(g_pIB, sizeof(ImDrawIdx) == 2 ? DXGI_FORMAT_R16_UINT : DXGI_FORMAT_R32_UINT, 0);
g_pd3dDevice->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST);
g_pd3dDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST);
g_pd3dDevice->VSSetShader(g_pVertexShader);
g_pd3dDevice->VSSetConstantBuffers(0, 1, &g_pVertexConstantBuffer);
g_pd3dDevice->PSSetShader(g_pPixelShader);
@ -256,7 +256,7 @@ static void ImGui_ImplDX10_CreateFontsTexture()
D3D10_SHADER_RESOURCE_VIEW_DESC srvDesc;
ZeroMemory(&srvDesc, sizeof(srvDesc));
srvDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
srvDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D;
srvDesc.ViewDimension = D3D10_SRV_DIMENSION_TEXTURE2D;
srvDesc.Texture2D.MipLevels = texDesc.MipLevels;
srvDesc.Texture2D.MostDetailedMip = 0;
g_pd3dDevice->CreateShaderResourceView(pTexture, &srvDesc, &g_pFontTextureView);