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Merge branch 'master' into docking
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@ -104,15 +104,17 @@ Other changes:
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Other Changes:
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- Nav, Scrolling: Added support for Home/End key. (#787)
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- ColorEdit: Disable Hue edit when Saturation==0 instead of letting Hue values jump around.
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- ColorEdit, ColorPicker: In HSV display of a RGB stored value, attempt to locally preserve Hue
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when Saturation==0, which reduces accidentally lossy interactions. (#2722, 2770) [@rokups]
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- ColorPicker: Made rendering aware of global style alpha of the picker can be faded out. (#2711)
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Note that some elements won't accurately fade down with the same intensity, and the color wheel
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when enabled will have small overlap glitches with (style.Alpha < 1.0).
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- ColorEdit: Disable Hue edit when Saturation==0 instead of letting Hue values jump around.
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- TabBar: fixed ScrollToBar request creating bouncing loop when tab is larger than available space.
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- TabBar: fixed single-tab not shrinking their width down.
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- TabBar: feed desired width (sum of unclipped tabs width) into layout system to allow for auto-resize. (#2768)
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- TabBar: Fixed ScrollToBar request creating bouncing loop when tab is larger than available space.
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- TabBar: Fixed single-tab not shrinking their width down.
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- TabBar: Feed desired width (sum of unclipped tabs width) into layout system to allow for auto-resize. (#2768)
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(before 1.71 tab bars fed the sum of current width which created feedback loops in certain situations).
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- TabBar: improved shrinking for large number of tabs to avoid leaving extraneous space on the right side.
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- TabBar: Improved shrinking for large number of tabs to avoid leaving extraneous space on the right side.
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Individuals tabs are given integer-rounded width and remainder is spread between tabs left-to-right.
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- Columns, Separator: Fixed a bug where non-visible separators within columns would alter the next row position
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differently than visible ones.
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@ -126,14 +128,16 @@ Other Changes:
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and then we will be able to make this the default.)
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- TreeNode: Added ImGuiTreeNodeFlags_SpanFullWidth flag. This extends the hit-box to both the left-most and
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right-most edge of the working area, bypassing indentation.
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- Selectable: Added ImGuiSelectableFlags_AllowItemOverlap flag in public api (was previously internal only).
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- Style: Allow style.WindowMenuButtonPosition to be set to ImGuiDir_None to hide the collapse button. (#2634, #2639)
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- Font: Better ellipsis drawing implementation. Instead of drawing three pixel-ey dots (which was glaringly
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unfitting with many types of fonts) we first attempt to find a standard ellipsis glyphs within the loaded set.
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Otherwise we render ellipsis using '.' from the font from where we trim excessive spacing to make it as narrow
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as possible. (#2775) [@rokups]
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- ImDrawList: clarified the name of many parameters so reading the code is a little easier. (#2740)
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- ImDrawList: Clarified the name of many parameters so reading the code is a little easier. (#2740)
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- ImDrawListSplitter: fixed an issue merging channels if the last submitted draw command used a different texture. (#2506)
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- Using offsetof() when available in C++11. Avoids Clang sanitizer complaining about old-style macros. (#94)
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- ImVector: Added find(), find_erase(), find_erase_unsorted() helpers.
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- Added a mechanism to compact/free the larger allocations of unused windows (buffers are compacted when
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a window is unused for 60 seconds, as per io.ConfigWindowsMemoryCompactTimer = 60.0f). Note that memory
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usage has never been reported as a problem, so this is merely a touch of overzealous luxury. (#2636)
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@ -144,6 +148,8 @@ Other Changes:
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- Backends: Vulkan: Added support for specifying multisample count.
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Set ImGui_ImplVulkan_InitInfo::MSAASamples to one of the VkSampleCountFlagBits values
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to use, default is non-multisampled as before. (#2705, #2706) [@vilya]
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- Examples: OSX: Fix example_apple_opengl2/main.mm not forwarding mouse clicks and drags correctly. (#1961, #2710)
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[@intonarumori, @ElectricMagic]
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- Misc: Updated stb_rect_pack from 0.99 to 1.00 (fixes by @rygorous: off-by-1 bug in best-fit heuristic,
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fix handling of rectangles too large to fit inside texture). (#2762) [@tido64]
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