Examples: Vulkan: Updated Changelog, removed debug code, tweaked code, made GLFW/SDL match each others. Initialize FrameDataForRender fields. Added Assertion. Clearing fields on DestroyFrameData(). (#2071)

This commit is contained in:
omar
2019-04-03 15:48:22 +02:00
parent c7eef99a33
commit 317859a3da
5 changed files with 61 additions and 86 deletions

View File

@ -15,8 +15,6 @@
#define IMGUI_VULKAN_DEBUG_REPORT
#endif
static uint32_t g_MinImageCount = 2;
static bool g_PendingSwapchainRebuild = false;
static VkAllocationCallbacks* g_Allocator = NULL;
static VkInstance g_Instance = VK_NULL_HANDLE;
static VkPhysicalDevice g_PhysicalDevice = VK_NULL_HANDLE;
@ -28,6 +26,8 @@ static VkPipelineCache g_PipelineCache = VK_NULL_HANDLE;
static VkDescriptorPool g_DescriptorPool = VK_NULL_HANDLE;
static ImGui_ImplVulkanH_WindowData g_WindowData;
static uint32_t g_MinImageCount = 2;
static bool g_WantSwapChainRebuild = false;
static void check_vk_result(VkResult err)
{
@ -205,6 +205,7 @@ static void SetupVulkanWindowData(ImGui_ImplVulkanH_WindowData* wd, VkSurfaceKHR
// Create SwapChain, RenderPass, Framebuffer, etc.
ImGui_ImplVulkanH_CreateWindowDataSwapChainAndFramebuffer(g_PhysicalDevice, g_Device, wd, g_Allocator, width, height, g_MinImageCount);
ImGui_ImplVulkanH_CreateWindowDataCommandBuffers(g_PhysicalDevice, g_Device, g_QueueFamily, wd, g_Allocator);
IM_ASSERT(wd->BackBufferCount > 0);
}
static void CleanupVulkan()
@ -298,15 +299,6 @@ static void FramePresent(ImGui_ImplVulkanH_WindowData* wd)
check_vk_result(err);
}
static void RebuildSwapChain(int width, int height)
{
ImGui_ImplVulkanH_CreateWindowDataSwapChainAndFramebuffer(g_PhysicalDevice, g_Device, &g_WindowData, g_Allocator, width, height, g_MinImageCount);
ImGui_ImplVulkanH_CreateWindowDataCommandBuffers(g_PhysicalDevice, g_Device, g_QueueFamily, &g_WindowData, g_Allocator);
ImGui_ImplVulkan_SetQueuedFramesCount(g_WindowData.BackBufferCount);
g_WindowData.FrameIndex = 0;
g_PendingSwapchainRebuild = false;
}
int main(int, char**)
{
// Setup SDL
@ -365,7 +357,7 @@ int main(int, char**)
init_info.PipelineCache = g_PipelineCache;
init_info.DescriptorPool = g_DescriptorPool;
init_info.Allocator = g_Allocator;
init_info.QueuedFrames = wd->BackBufferCount;
init_info.QueuedFramesCount = wd->BackBufferCount;
init_info.CheckVkResultFn = check_vk_result;
ImGui_ImplVulkan_Init(&init_info, wd->RenderPass);
@ -434,11 +426,21 @@ int main(int, char**)
if (event.type == SDL_QUIT)
done = true;
if (event.type == SDL_WINDOWEVENT && event.window.event == SDL_WINDOWEVENT_RESIZED && event.window.windowID == SDL_GetWindowID(window))
RebuildSwapChain((int)event.window.data1, (int)event.window.data2);
{
g_WindowData.Width = (int)event.window.data1;
g_WindowData.Height = (int)event.window.data2;
g_WantSwapChainRebuild = true;
}
}
if (g_PendingSwapchainRebuild)
RebuildSwapChain(g_WindowData.Width, g_WindowData.Height);
if (g_WantSwapChainRebuild)
{
ImGui_ImplVulkanH_CreateWindowDataSwapChainAndFramebuffer(g_PhysicalDevice, g_Device, &g_WindowData, g_Allocator, g_WindowData.Width, g_WindowData.Height, g_MinImageCount);
ImGui_ImplVulkanH_CreateWindowDataCommandBuffers(g_PhysicalDevice, g_Device, g_QueueFamily, &g_WindowData, g_Allocator);
ImGui_ImplVulkan_SetQueuedFramesCount(g_WindowData.BackBufferCount);
g_WindowData.FrameIndex = 0;
g_WantSwapChainRebuild = false;
}
// Start the Dear ImGui frame
ImGui_ImplVulkan_NewFrame();
@ -479,28 +481,6 @@ int main(int, char**)
ImGui::Text("Hello from another window!");
if (ImGui::Button("Close Me"))
show_another_window = false;
if (ImGui::Button("Increase"))
{
g_MinImageCount++;
g_PendingSwapchainRebuild = true;
}
ImGui::SameLine();
if (ImGui::Button("Decrease"))
{
if (g_MinImageCount != 2)
{
g_MinImageCount--;
g_PendingSwapchainRebuild = true;
}
}
ImGui::SameLine();
ImGui::Text("Back Buffers: %i", g_MinImageCount);
ImGui::Text("Frame Index %i", wd->FrameIndex);
ImGui::End();
}