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	Docking: fixed potential crash if a passthrough dock node is submitted without a child intermediate (currently not possible via API)
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		@@ -14979,7 +14979,8 @@ static void ImGui::DockNodeUpdate(ImGuiDockNode* node)
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        if (central_node_hole && !hole_rect.IsInverted())
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					        if (central_node_hole && !hole_rect.IsInverted())
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        {
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					        {
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            SetWindowHitTestHole(host_window, hole_rect.Min, hole_rect.Max - hole_rect.Min);
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					            SetWindowHitTestHole(host_window, hole_rect.Min, hole_rect.Max - hole_rect.Min);
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            SetWindowHitTestHole(host_window->ParentWindow, hole_rect.Min, hole_rect.Max - hole_rect.Min);
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					            if (host_window->ParentWindow)
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					                SetWindowHitTestHole(host_window->ParentWindow, hole_rect.Min, hole_rect.Max - hole_rect.Min);
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        }
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					        }
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    }
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					    }
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