mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-23 12:27:01 +00:00
Nav: Mouse pos passed to backend always rounded, so that lossy application of non-integer mouse pos doesn't lead to undesirable movement (#3
This commit is contained in:
parent
bf42657850
commit
30c04d0dbe
@ -2377,7 +2377,7 @@ static ImVec2 NavCalcPreferredMousePos()
|
|||||||
return g.IO.MousePos;
|
return g.IO.MousePos;
|
||||||
ImVec2 p = g.NavWindow->Pos + ImVec2(g.NavRefRectRel.Min.x + ImMin(g.Style.FramePadding.x*4, g.NavRefRectRel.GetWidth()), g.NavRefRectRel.Max.y - ImMin(g.Style.FramePadding.y, g.NavRefRectRel.GetHeight()));
|
ImVec2 p = g.NavWindow->Pos + ImVec2(g.NavRefRectRel.Min.x + ImMin(g.Style.FramePadding.x*4, g.NavRefRectRel.GetWidth()), g.NavRefRectRel.Max.y - ImMin(g.Style.FramePadding.y, g.NavRefRectRel.GetHeight()));
|
||||||
ImRect r = GetVisibleRect();
|
ImRect r = GetVisibleRect();
|
||||||
return ImClamp(p, r.Min, r.Max);
|
return ImFloor(ImClamp(p, r.Min, r.Max)); // ImFloor() is important because non-integer mouse position application in backend might be lossy and result in undesirable non-zero delta.
|
||||||
}
|
}
|
||||||
|
|
||||||
static int FindWindowIndex(ImGuiWindow* window) // FIXME-OPT O(N)
|
static int FindWindowIndex(ImGuiWindow* window) // FIXME-OPT O(N)
|
||||||
|
Loading…
Reference in New Issue
Block a user