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Undo IsHovered > IsItemHovered, shorter name wins
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@ -1671,7 +1671,7 @@ ImVec2 GetMousePos()
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return GImGui.IO.MousePos;
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return GImGui.IO.MousePos;
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}
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}
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bool IsItemHovered()
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bool IsHovered()
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{
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{
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ImGuiWindow* window = GetCurrentWindow();
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ImGuiWindow* window = GetCurrentWindow();
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return window->DC.LastItemHovered;
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return window->DC.LastItemHovered;
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@ -5427,7 +5427,7 @@ void ShowTestWindow(bool* open)
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ImGui::RadioButton("radio c", &e, 2);
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ImGui::RadioButton("radio c", &e, 2);
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ImGui::Text("Hover me");
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ImGui::Text("Hover me");
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if (ImGui::IsItemHovered())
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if (ImGui::IsHovered())
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ImGui::SetTooltip("I am a tooltip");
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ImGui::SetTooltip("I am a tooltip");
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static int item = 1;
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static int item = 1;
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2
imgui.h
2
imgui.h
@ -231,7 +231,7 @@ namespace ImGui
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// Utilities
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// Utilities
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void SetTooltip(const char* fmt, ...); // set tooltip under mouse-cursor, typically use with ImGui::IsHovered(). (currently no contention handling, last call win)
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void SetTooltip(const char* fmt, ...); // set tooltip under mouse-cursor, typically use with ImGui::IsHovered(). (currently no contention handling, last call win)
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void SetNewWindowDefaultPos(ImVec2 pos); // set position of window that do
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void SetNewWindowDefaultPos(ImVec2 pos); // set position of window that do
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bool IsItemHovered(); // was the last item active area hovered by mouse?
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bool IsHovered(); // was the last item active area hovered by mouse?
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ImVec2 GetItemBoxMin(); // get bounding box of last item
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ImVec2 GetItemBoxMin(); // get bounding box of last item
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ImVec2 GetItemBoxMax(); // get bounding box of last item
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ImVec2 GetItemBoxMax(); // get bounding box of last item
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bool IsClipped(ImVec2 item_size); // to perform coarse clipping on user's side (as an optimisation)
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bool IsClipped(ImVec2 item_size); // to perform coarse clipping on user's side (as an optimisation)
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