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	Removed default name parameter in Begin()
We already have a "Debug" window pushed to the stack in the first place so it's not really a useful default.
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							| @@ -114,7 +114,7 @@ namespace ImGui | |||||||
|     IMGUI_API void          ShowMetricsWindow(bool* opened = NULL);     // metrics window for debugging imgui |     IMGUI_API void          ShowMetricsWindow(bool* opened = NULL);     // metrics window for debugging imgui | ||||||
|  |  | ||||||
|     // Window |     // Window | ||||||
|     IMGUI_API bool          Begin(const char* name = "Debug", bool* p_opened = NULL, ImGuiWindowFlags flags = 0);                                           // see .cpp for details. return false when window is collapsed, so you can early out in your code. 'bool* p_opened' creates a widget on the upper-right to close the window (which sets your bool to false). |     IMGUI_API bool          Begin(const char* name, bool* p_opened = NULL, ImGuiWindowFlags flags = 0);                                           // see .cpp for details. return false when window is collapsed, so you can early out in your code. 'bool* p_opened' creates a widget on the upper-right to close the window (which sets your bool to false). | ||||||
|     IMGUI_API bool          Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_use, float bg_alpha = -1.0f, ImGuiWindowFlags flags = 0);   // this is the older/longer API. call SetNextWindowSize() instead if you want to set a window size. For regular windows, 'size_on_first_use' only applies to the first time EVER the window is created and probably not what you want! maybe obsolete this API eventually. |     IMGUI_API bool          Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_use, float bg_alpha = -1.0f, ImGuiWindowFlags flags = 0);   // this is the older/longer API. call SetNextWindowSize() instead if you want to set a window size. For regular windows, 'size_on_first_use' only applies to the first time EVER the window is created and probably not what you want! maybe obsolete this API eventually. | ||||||
|     IMGUI_API void          End(); |     IMGUI_API void          End(); | ||||||
|     IMGUI_API bool          BeginChild(const char* str_id, const ImVec2& size = ImVec2(0,0), bool border = false, ImGuiWindowFlags extra_flags = 0);        // begin a scrolling region. size==0.0f: use remaining window size, size<0.0f: use remaining window size minus abs(size). size>0.0f: fixed size. each axis can use a different mode, e.g. ImVec2(0,400). |     IMGUI_API bool          BeginChild(const char* str_id, const ImVec2& size = ImVec2(0,0), bool border = false, ImGuiWindowFlags extra_flags = 0);        // begin a scrolling region. size==0.0f: use remaining window size, size<0.0f: use remaining window size minus abs(size). size>0.0f: fixed size. each axis can use a different mode, e.g. ImVec2(0,400). | ||||||
|   | |||||||
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