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Support custom stb_rect_pack filename in Freetype (#3062)
Copies the #define magic from imgui_draw.cpp to the imgui_freetype implementation to allow the use of a custom stb rect_pack here as well.
References: fe5347ef94
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@ -57,6 +57,8 @@ Other Changes:
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- Window: Fixed a bug with child window inheriting ItemFlags from their parent when the child
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- Window: Fixed a bug with child window inheriting ItemFlags from their parent when the child
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window also manipulate the ItemFlags stack. (#3024) [@Stanbroek]
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window also manipulate the ItemFlags stack. (#3024) [@Stanbroek]
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- Font: Fixed non-ASCII space occasionally creating unnecessary empty polygons.
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- Font: Fixed non-ASCII space occasionally creating unnecessary empty polygons.
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- Misc, Freetype: Fixed support for IMGUI_STB_RECT_PACK_FILENAME compile time directive
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in imgui_freetype.cpp (matching support in the regular code path). (#3062) [@DonKult]
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- Demo: Added black and white and color gradients to Demo>Examples>Custom Rendering.
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- Demo: Added black and white and color gradients to Demo>Examples>Custom Rendering.
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- CI: Added more tests on the continuous-integration server: extra warnings for Clang/GCC, building
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- CI: Added more tests on the continuous-integration server: extra warnings for Clang/GCC, building
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SDL+Metal example, and more compile-time imconfig.h settings: disabling obsolete functions,
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SDL+Metal example, and more compile-time imconfig.h settings: disabling obsolete functions,
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@ -279,11 +279,17 @@ namespace
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}
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}
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#ifndef STB_RECT_PACK_IMPLEMENTATION // in case the user already have an implementation in the _same_ compilation unit (e.g. unity builds)
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#ifndef STB_RECT_PACK_IMPLEMENTATION // in case the user already have an implementation in the _same_ compilation unit (e.g. unity builds)
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#ifndef IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION
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#define STBRP_ASSERT(x) IM_ASSERT(x)
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#define STBRP_ASSERT(x) IM_ASSERT(x)
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#define STBRP_STATIC
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#define STBRP_STATIC
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#define STB_RECT_PACK_IMPLEMENTATION
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#define STB_RECT_PACK_IMPLEMENTATION
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#endif
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#ifdef IMGUI_STB_RECT_PACK_FILENAME
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#include IMGUI_STB_RECT_PACK_FILENAME
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#else
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#include "imstb_rectpack.h"
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#include "imstb_rectpack.h"
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#endif
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#endif
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#endif
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struct ImFontBuildSrcGlyphFT
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struct ImFontBuildSrcGlyphFT
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{
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{
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