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Viewport: Avoid calling platform functions when window is not created (apart from Platform_GetWindowDpiScale, documented as such). Main viewport situation is still ambiguous. (#1542)
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@ -848,7 +848,7 @@ struct ImGuiContext
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// Platform support
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ImVec2 PlatformImePos, PlatformImeLastPos; // Cursor position request & last passed to the OS Input Method Editor
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ImGuiViewport* PlatformImePosViewport;
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ImGuiViewportP* PlatformImePosViewport;
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// Settings
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bool SettingsLoaded;
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