ImDrawList: fixed index overflow check broken by AddText(). Added extra assert. (#514)

This commit is contained in:
ocornut 2016-01-30 17:01:10 +01:00
parent a3b00b79f2
commit 2efaa9a86f
2 changed files with 3 additions and 2 deletions

View File

@ -2289,7 +2289,8 @@ static void AddDrawListToRenderList(ImVector<ImDrawList*>& out_render_list, ImDr
// If this assert triggers because you are drawing lots of stuff manually, A) workaround by calling BeginChild()/EndChild() to put your draw commands in multiple draw lists, B) #define ImDrawIdx to a 'unsigned int' in imconfig.h and render accordingly. // If this assert triggers because you are drawing lots of stuff manually, A) workaround by calling BeginChild()/EndChild() to put your draw commands in multiple draw lists, B) #define ImDrawIdx to a 'unsigned int' in imconfig.h and render accordingly.
const unsigned long long int max_vtx_idx = (unsigned long long int)1L << (sizeof(ImDrawIdx)*8); const unsigned long long int max_vtx_idx = (unsigned long long int)1L << (sizeof(ImDrawIdx)*8);
(void)max_vtx_idx; (void)max_vtx_idx;
IM_ASSERT((unsigned long long int)draw_list->_VtxCurrentIdx <= max_vtx_idx); // Too many vertices in same ImDrawList IM_ASSERT((int)draw_list->_VtxCurrentIdx == draw_list->VtxBuffer.Size); // Sanity check. Bug or mismatch between PrimReserve() calls and incrementing _VtxCurrentIdx, _VtxWritePtr etc.
IM_ASSERT((unsigned long long int)draw_list->_VtxCurrentIdx <= max_vtx_idx); // Too many vertices in same ImDrawList. See comment above.
GImGui->IO.MetricsRenderVertices += draw_list->VtxBuffer.Size; GImGui->IO.MetricsRenderVertices += draw_list->VtxBuffer.Size;
GImGui->IO.MetricsRenderIndices += draw_list->IdxBuffer.Size; GImGui->IO.MetricsRenderIndices += draw_list->IdxBuffer.Size;

View File

@ -903,7 +903,7 @@ void ImDrawList::AddText(const ImFont* font, float font_size, const ImVec2& pos,
CmdBuffer.back().ElemCount -= idx_unused; CmdBuffer.back().ElemCount -= idx_unused;
_VtxWritePtr -= vtx_unused; _VtxWritePtr -= vtx_unused;
_IdxWritePtr -= idx_unused; _IdxWritePtr -= idx_unused;
_VtxCurrentIdx = (ImDrawIdx)VtxBuffer.Size; _VtxCurrentIdx = (unsigned int)VtxBuffer.Size;
} }
// This is one of the few function breaking the encapsulation of ImDrawLst, but it is just so useful. // This is one of the few function breaking the encapsulation of ImDrawLst, but it is just so useful.