Begin: Minor tweaks

This commit is contained in:
omar 2017-10-23 11:36:43 +02:00
parent be12f8c55d
commit 2ef2c104a1

View File

@ -5332,11 +5332,11 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
// Draw window + handle manual resize
ImRect title_bar_rect = window->TitleBarRect();
const float window_rounding = (flags & ImGuiWindowFlags_ChildWindow) ? style.ChildWindowRounding : style.WindowRounding;
const bool window_is_focused = g.NavWindow && window->RootNonPopupWindow == g.NavWindow->RootNonPopupWindow;
if (window->Collapsed)
{
// Title bar only
const bool is_focused = g.NavWindow && window->RootNonPopupWindow == g.NavWindow->RootNonPopupWindow && !g.NavDisableHighlight;
RenderFrame(title_bar_rect.Min, title_bar_rect.Max, GetColorU32(is_focused ? ImGuiCol_TitleBgActive : ImGuiCol_TitleBgCollapsed), true, window_rounding);
RenderFrame(title_bar_rect.Min, title_bar_rect.Max, GetColorU32((window_is_focused && !g.NavDisableHighlight) ? ImGuiCol_TitleBgActive : ImGuiCol_TitleBgCollapsed), true, window_rounding);
}
else
{
@ -5409,9 +5409,8 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
window->DrawList->AddRectFilled(window->Pos+ImVec2(0,window->TitleBarHeight()), window->Pos+window->Size, bg_col, window_rounding, (flags & ImGuiWindowFlags_NoTitleBar) ? ImGuiCorner_All : ImGuiCorner_BotLeft|ImGuiCorner_BotRight);
// Title bar
const bool is_focused = g.NavWindow && window->RootNonPopupWindow == g.NavWindow->RootNonPopupWindow;
if (!(flags & ImGuiWindowFlags_NoTitleBar))
window->DrawList->AddRectFilled(title_bar_rect.GetTL(), title_bar_rect.GetBR(), GetColorU32(is_focused ? ImGuiCol_TitleBgActive : ImGuiCol_TitleBg), window_rounding, ImGuiCorner_TopLeft|ImGuiCorner_TopRight);
window->DrawList->AddRectFilled(title_bar_rect.GetTL(), title_bar_rect.GetBR(), GetColorU32(window_is_focused ? ImGuiCol_TitleBgActive : ImGuiCol_TitleBg), window_rounding, ImGuiCorner_TopLeft|ImGuiCorner_TopRight);
// Menu bar
if (flags & ImGuiWindowFlags_MenuBar)