diff --git a/imgui_demo.cpp b/imgui_demo.cpp index ab529e37..913362c3 100644 --- a/imgui_demo.cpp +++ b/imgui_demo.cpp @@ -1026,13 +1026,35 @@ static void ShowDemoWindowWidgets() if (ImGui::TreeNode("Word Wrapping")) { // Using shortcut. You can use PushTextWrapPos()/PopTextWrapPos() for more flexibility. + ImGui::TextUnformatted("[Left Align]"); ImGui::TextWrapped( "This text should automatically wrap on the edge of the window. The current implementation " "for text wrapping follows simple rules suitable for English and possibly other languages."); + ImGui::GetWindowDrawList()->AddRect(ImGui::GetItemRectMin(), ImGui::GetItemRectMax(), IM_COL32(255, 255, 0, 255)); + ImGui::Spacing(); + + ImGui::PushTextAlignment(0.5f); + ImGui::TextUnformatted("[Center Align]"); + ImGui::TextWrapped( + "This text should automatically wrap on the edge of the window. The current implementation " + "for text wrapping follows simple rules suitable for English and possibly other languages."); + ImGui::GetWindowDrawList()->AddRect(ImGui::GetItemRectMin(), ImGui::GetItemRectMax(), IM_COL32(255, 255, 0, 255)); + ImGui::PopTextAlignment(); + ImGui::Spacing(); + + ImGui::PushTextAlignment(1.0f); + ImGui::TextUnformatted("[Right Align]"); + ImGui::TextWrapped( + "This text should automatically wrap on the edge of the window. The current implementation " + "for text wrapping follows simple rules suitable for English and possibly other languages."); + ImGui::GetWindowDrawList()->AddRect(ImGui::GetItemRectMin(), ImGui::GetItemRectMax(), IM_COL32(255, 255, 0, 255)); + ImGui::PopTextAlignment(); ImGui::Spacing(); static float wrap_width = 200.0f; ImGui::SliderFloat("Wrap width", &wrap_width, -20, 600, "%.0f"); + static float text_align = 0.0f; + ImGui::SliderFloat("Text alignment", &text_align, 0.0f, 1.0f, "%.2f"); ImDrawList* draw_list = ImGui::GetWindowDrawList(); for (int n = 0; n < 2; n++) @@ -1042,16 +1064,44 @@ static void ShowDemoWindowWidgets() ImVec2 marker_min = ImVec2(pos.x + wrap_width, pos.y); ImVec2 marker_max = ImVec2(pos.x + wrap_width + 10, pos.y + ImGui::GetTextLineHeight()); ImGui::PushTextWrapPos(ImGui::GetCursorPos().x + wrap_width); + ImGui::PushTextAlignment(text_align); if (n == 0) - ImGui::Text("The lazy dog is a good dog. This paragraph should fit within %.0f pixels. Testing a 1 character word. The quick brown fox jumps over the lazy dog.", wrap_width); - else - ImGui::Text("aaaaaaaa bbbbbbbb, c cccccccc,dddddddd. d eeeeeeee ffffffff. gggggggg!hhhhhhhh"); + ImGui::Text( + "The lazy dog is a good dog. This paragraph should fit within %.0f pixels. " + "Testing a 1 character word. The quick brown fox jumps over the lazy dog.", wrap_width); + else { + ImGui::TextWrapped("aaaaaaaa bbbbbbbb, c\n\ttest\r\n cccccccc,dddddddd. d eeeeeeee ffffffff. gggggggg!hhhhhhhh"); + } + ImGui::PopTextAlignment(); // Draw actual text bounding box, following by marker of our expected limit (should not overlap!) draw_list->AddRect(ImGui::GetItemRectMin(), ImGui::GetItemRectMax(), IM_COL32(255, 255, 0, 255)); draw_list->AddRectFilled(marker_min, marker_max, IM_COL32(255, 0, 255, 255)); ImGui::PopTextWrapPos(); } + ImGui::Spacing(); + + ImGui::TextUnformatted("[Typesetting Example]"); + ImGui::SameLine(); HelpMarker("Use SetCursorPos and TextWrapPos to horizontally align text blocks."); + ImGui::PushTextAlignment(text_align); + + float max_wrap_width = ImGui::GetContentRegionAvailWidth(); + if (wrap_width < max_wrap_width) { + ImGui::SetCursorPos(ImVec2(ImGui::GetCursorPosX() + fabs(max_wrap_width - wrap_width) * text_align, ImGui::GetCursorPosY())); + } + + ImGui::PushTextWrapPos(ImGui::GetCursorPosX() + wrap_width); + ImGui::Text( + "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt " + "ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation " + "ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in " + "reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur " + "sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id " + "est laborum."); + ImGui::GetWindowDrawList()->AddRect(ImGui::GetItemRectMin(), ImGui::GetItemRectMax(), IM_COL32(255, 255, 0, 255)); + ImGui::PopTextWrapPos(); + + ImGui::PopTextAlignment(); ImGui::TreePop(); } @@ -3417,7 +3467,7 @@ static void ShowDemoWindowLayout() case 2: ImVec4 clip_rect(p0.x, p0.y, p1.x, p1.y); // AddText() takes a ImVec4* here so let's convert. draw_list->AddRectFilled(p0, p1, IM_COL32(90, 90, 120, 255)); - draw_list->AddText(ImGui::GetFont(), ImGui::GetFontSize(), text_pos, IM_COL32_WHITE, text_str, NULL, 0.0f, &clip_rect); + draw_list->AddText(ImGui::GetFont(), ImGui::GetFontSize(), text_pos, IM_COL32_WHITE, text_str, NULL, 0.0f, 0.0f, &clip_rect); break; } }