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InputText: fix Space key with nav enabled interfering with input text boxes (fix bd6c9e99
). made it possible to activate InputText with tweak gamepad button (why not, now that we can cancel) (#4552, #2321)
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@ -45,8 +45,7 @@ Other Changes:
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- Windows: Fixed background order of overlapping childs submitted sequentially. (#4493)
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- InputTextMultiline: Fixed label size not being included into window contents rect unless
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the whole widget is clipped.
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- InputText: Allow cancelling/validating input with gamepad nav events to facilitate undoing
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an accidental press on NavInput (Triangle button on PS4/PS5) without a wired keyboard. (#2321)
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- InputText: Allow activating/cancelling/validating input with gamepad nav events. (#2321, #4552)
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- TextUnformatted: Accept null ranges including (NULL,NULL) without asserting, in order to conform
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to common idioms (e.g. passing .data(), .data() + .size() from a null string). (#3615)
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- Disabled: Added assert guard for mismatching BeginDisabled()/EndDisabled() blocks. (#211)
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