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@ -91,6 +91,7 @@ Other changes:
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then expand slightly. A full rectangle is always visible and it may protrude slightly. (#4281, #3272)
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- Drag and Drop: Fixed submitting a tooltip from drop target location when using AcceptDragDropPayload()
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with ImGuiDragDropFlags_AcceptNoPreviewTooltip and submitting a tooltip manually.
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- TreeNode: Added ImGuiTreeNodeFlags_SpanAllColumns for use in tables. (#3151, #3565, #2451, #2438)
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- Tables: Fixed an edge-case when no columns are visible + table scrollbar is visible + user
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code is always testing return value of TableSetColumnIndex() to coarse clip. With an active
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clipper it would have asserted. Without a clipper, the scrollbar range would be wrong.
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@ -187,7 +187,6 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i
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- tree node / selectable render mismatch which is visible if you use them both next to each other (e.g. cf. property viewer)
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- tree node: tweak color scheme to distinguish headers from selected tree node (#581)
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- tree node: leaf/non-leaf highlight mismatch.
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- tree node: flag to disable formatting and/or detect "%s"
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- tree node/opt: could avoid formatting when clipped (flag assuming we don't care about width/height, assume single line height? format only %s/%c to be able to count height?)
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- settings: write more decent code to allow saving/loading new fields: columns, selected tree nodes?
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