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Renamed ImGuiKeyModFlags to ImGuiModFlags (Breaking but technically never advertised type)
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@ -4265,19 +4265,18 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
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if (g.ActiveId == id && !g.ActiveIdIsJustActivated && !clear_active_id)
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{
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IM_ASSERT(state != NULL);
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IM_ASSERT(io.KeyMods == GetMergedKeyModFlags() && "Mismatching io.KeyCtrl/io.KeyShift/io.KeyAlt/io.KeySuper vs io.KeyMods"); // We rarely do this check, but if anything let's do it here.
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const int row_count_per_page = ImMax((int)((inner_size.y - style.FramePadding.y) / g.FontSize), 1);
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state->Stb.row_count_per_page = row_count_per_page;
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const int k_mask = (io.KeyShift ? STB_TEXTEDIT_K_SHIFT : 0);
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const bool is_osx = io.ConfigMacOSXBehaviors;
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const bool is_osx_shift_shortcut = is_osx && (io.KeyMods == (ImGuiKeyModFlags_Super | ImGuiKeyModFlags_Shift));
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const bool is_osx_shift_shortcut = is_osx && (io.KeyMods == (ImGuiModFlags_Super | ImGuiModFlags_Shift));
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const bool is_wordmove_key_down = is_osx ? io.KeyAlt : io.KeyCtrl; // OS X style: Text editing cursor movement using Alt instead of Ctrl
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const bool is_startend_key_down = is_osx && io.KeySuper && !io.KeyCtrl && !io.KeyAlt; // OS X style: Line/Text Start and End using Cmd+Arrows instead of Home/End
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const bool is_ctrl_key_only = (io.KeyMods == ImGuiKeyModFlags_Ctrl);
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const bool is_shift_key_only = (io.KeyMods == ImGuiKeyModFlags_Shift);
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const bool is_shortcut_key = g.IO.ConfigMacOSXBehaviors ? (io.KeyMods == ImGuiKeyModFlags_Super) : (io.KeyMods == ImGuiKeyModFlags_Ctrl);
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const bool is_ctrl_key_only = (io.KeyMods == ImGuiModFlags_Ctrl);
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const bool is_shift_key_only = (io.KeyMods == ImGuiModFlags_Shift);
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const bool is_shortcut_key = g.IO.ConfigMacOSXBehaviors ? (io.KeyMods == ImGuiModFlags_Super) : (io.KeyMods == ImGuiModFlags_Ctrl);
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const bool is_cut = ((is_shortcut_key && IsKeyPressed(ImGuiKey_X)) || (is_shift_key_only && IsKeyPressed(ImGuiKey_Delete))) && !is_readonly && !is_password && (!is_multiline || state->HasSelection());
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const bool is_copy = ((is_shortcut_key && IsKeyPressed(ImGuiKey_C)) || (is_ctrl_key_only && IsKeyPressed(ImGuiKey_Insert))) && !is_password && (!is_multiline || state->HasSelection());
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