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	Internals, CollapsingHeader, TabItem: Standardized using a #CLOSE id prefix for TabItem and ColllapsingHeader (same as window)
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								imgui.cpp
									
									
									
									
									
								
							| @@ -6742,6 +6742,20 @@ void ImGui::PushOverrideID(ImGuiID id) | ||||
|     window->IDStack.push_back(id); | ||||
| } | ||||
|  | ||||
| // Helper to avoid a common series of PushOverrideID -> GetID() -> PopID() call | ||||
| // (note that when using this pattern, TestEngine's "Stack Tool" will tend to not display the intermediate stack level. | ||||
| //  for that to work we would need to do PushOverrideID() -> ItemAdd() -> PopID() which would alter widget code a little more) | ||||
| ImGuiID ImGui::GetIDWithSeed(const char* str, const char* str_end, ImGuiID seed) | ||||
| { | ||||
|     ImGuiID id = ImHashStr(str, str_end ? (str_end - str) : 0, seed); | ||||
|     ImGui::KeepAliveID(id); | ||||
| #ifdef IMGUI_ENABLE_TEST_ENGINE | ||||
|     ImGuiContext& g = *GImGui; | ||||
|     IMGUI_TEST_ENGINE_ID_INFO2(id, ImGuiDataType_String, str, str_end); | ||||
| #endif | ||||
|     return id; | ||||
| } | ||||
|  | ||||
| void ImGui::PopID() | ||||
| { | ||||
|     ImGuiWindow* window = GImGui->CurrentWindow; | ||||
|   | ||||
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