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Added ImGuiCol_CheckHovered to show hovered checkboxes and radio buttons
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@ -227,6 +227,7 @@ ImGuiStyle::ImGuiStyle()
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Colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.40f, 0.40f, 0.80f, 0.40f);
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Colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.40f, 0.40f, 0.80f, 0.40f);
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Colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.80f, 0.50f, 0.50f, 0.40f);
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Colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.80f, 0.50f, 0.50f, 0.40f);
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Colors[ImGuiCol_ComboBg] = ImVec4(0.20f, 0.20f, 0.20f, 0.99f);
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Colors[ImGuiCol_ComboBg] = ImVec4(0.20f, 0.20f, 0.20f, 0.99f);
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Colors[ImGuiCol_CheckHovered] = ImVec4(0.60f, 0.40f, 0.40f, 1.00f);
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Colors[ImGuiCol_CheckActive] = ImVec4(0.90f, 0.90f, 0.90f, 0.50f);
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Colors[ImGuiCol_CheckActive] = ImVec4(0.90f, 0.90f, 0.90f, 0.50f);
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Colors[ImGuiCol_SliderGrab] = ImVec4(1.00f, 1.00f, 1.00f, 0.30f);
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Colors[ImGuiCol_SliderGrab] = ImVec4(1.00f, 1.00f, 1.00f, 0.30f);
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Colors[ImGuiCol_SliderGrabActive] = ImVec4(0.80f, 0.50f, 0.50f, 1.00f);
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Colors[ImGuiCol_SliderGrabActive] = ImVec4(0.80f, 0.50f, 0.50f, 1.00f);
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@ -2168,6 +2169,7 @@ const char* GetStyleColorName(ImGuiCol idx)
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case ImGuiCol_ScrollbarGrabHovered: return "ScrollbarGrabHovered";
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case ImGuiCol_ScrollbarGrabHovered: return "ScrollbarGrabHovered";
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case ImGuiCol_ScrollbarGrabActive: return "ScrollbarGrabActive";
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case ImGuiCol_ScrollbarGrabActive: return "ScrollbarGrabActive";
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case ImGuiCol_ComboBg: return "ComboBg";
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case ImGuiCol_ComboBg: return "ComboBg";
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case ImGuiCol_CheckHovered: return "CheckHovered";
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case ImGuiCol_CheckActive: return "CheckActive";
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case ImGuiCol_CheckActive: return "CheckActive";
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case ImGuiCol_SliderGrab: return "SliderGrab";
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case ImGuiCol_SliderGrab: return "SliderGrab";
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case ImGuiCol_SliderGrabActive: return "SliderGrabActive";
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case ImGuiCol_SliderGrabActive: return "SliderGrabActive";
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@ -3304,8 +3306,6 @@ void Checkbox(const char* label, bool* v)
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if (ClipAdvance(check_bb))
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if (ClipAdvance(check_bb))
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return;
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return;
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RenderFrame(check_bb.Min, check_bb.Max, window->Color(ImGuiCol_FrameBg));
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const bool hovered = (g.HoveredWindow == window) && (g.HoveredId == 0) && IsMouseHoveringBox(check_bb);
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const bool hovered = (g.HoveredWindow == window) && (g.HoveredId == 0) && IsMouseHoveringBox(check_bb);
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const bool pressed = hovered && g.IO.MouseClicked[0];
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const bool pressed = hovered && g.IO.MouseClicked[0];
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if (hovered)
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if (hovered)
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@ -3316,6 +3316,8 @@ void Checkbox(const char* label, bool* v)
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g.ActiveId = 0; // Clear focus
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g.ActiveId = 0; // Clear focus
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}
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}
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RenderFrame(check_bb.Min, check_bb.Max, window->Color(hovered ? ImGuiCol_CheckHovered : ImGuiCol_FrameBg));
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if (*v)
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if (*v)
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{
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{
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window->DrawList->AddRectFilled(check_bb.Min+ImVec2(4,4), check_bb.Max-ImVec2(4,4), window->Color(ImGuiCol_CheckActive));
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window->DrawList->AddRectFilled(check_bb.Min+ImVec2(4,4), check_bb.Max-ImVec2(4,4), window->Color(ImGuiCol_CheckActive));
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@ -3368,7 +3370,7 @@ bool RadioButton(const char* label, bool active)
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if (hovered)
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if (hovered)
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g.HoveredId = id;
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g.HoveredId = id;
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window->DrawList->AddCircleFilled(center, radius, window->Color(ImGuiCol_FrameBg), 16);
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window->DrawList->AddCircleFilled(center, radius, window->Color(hovered ? ImGuiCol_CheckHovered : ImGuiCol_FrameBg), 16);
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if (active)
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if (active)
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window->DrawList->AddCircleFilled(center, radius-2, window->Color(ImGuiCol_CheckActive), 16);
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window->DrawList->AddCircleFilled(center, radius-2, window->Color(ImGuiCol_CheckActive), 16);
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1
imgui.h
1
imgui.h
@ -302,6 +302,7 @@ enum ImGuiCol_
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ImGuiCol_ScrollbarGrabHovered,
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ImGuiCol_ScrollbarGrabHovered,
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ImGuiCol_ScrollbarGrabActive,
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ImGuiCol_ScrollbarGrabActive,
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ImGuiCol_ComboBg,
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ImGuiCol_ComboBg,
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ImGuiCol_CheckHovered,
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ImGuiCol_CheckActive,
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ImGuiCol_CheckActive,
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ImGuiCol_SliderGrab,
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ImGuiCol_SliderGrab,
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ImGuiCol_SliderGrabActive,
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ImGuiCol_SliderGrabActive,
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