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Internals: BringWindowToFront() iterate front to back, faster in majority of use cases.
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@ -5123,10 +5123,10 @@ void ImGui::BringWindowToFront(ImGuiWindow* window)
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ImGuiContext& g = *GImGui;
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if (g.Windows.back() == window)
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return;
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for (int i = 0; i < g.Windows.Size; i++)
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for (int i = g.Windows.Size - 2; i >= 0; i--) // We can ignore the front most window
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if (g.Windows[i] == window)
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{
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g.Windows.erase(g.Windows.begin() + i);
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g.Windows.erase(g.Windows.Data + i);
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g.Windows.push_back(window);
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break;
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}
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