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Merge branch 'master' into navigation
# Conflicts: # imgui.cpp
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@ -105,15 +105,15 @@ IMGUI_API void ImTriangleBarycentricCoords(const ImVec2& a, const ImVec
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// Helpers: String
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IMGUI_API int ImStricmp(const char* str1, const char* str2);
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IMGUI_API int ImStrnicmp(const char* str1, const char* str2, int count);
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IMGUI_API void ImStrncpy(char* dst, const char* src, int count);
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IMGUI_API int ImStrnicmp(const char* str1, const char* str2, size_t count);
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IMGUI_API void ImStrncpy(char* dst, const char* src, size_t count);
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IMGUI_API char* ImStrdup(const char* str);
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IMGUI_API char* ImStrchrRange(const char* str_begin, const char* str_end, char c);
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IMGUI_API int ImStrlenW(const ImWchar* str);
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IMGUI_API const ImWchar*ImStrbolW(const ImWchar* buf_mid_line, const ImWchar* buf_begin); // Find beginning-of-line
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IMGUI_API const char* ImStristr(const char* haystack, const char* haystack_end, const char* needle, const char* needle_end);
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IMGUI_API int ImFormatString(char* buf, int buf_size, const char* fmt, ...) IM_FMTARGS(3);
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IMGUI_API int ImFormatStringV(char* buf, int buf_size, const char* fmt, va_list args) IM_FMTLIST(3);
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IMGUI_API int ImFormatString(char* buf, size_t buf_size, const char* fmt, ...) IM_FMTARGS(3);
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IMGUI_API int ImFormatStringV(char* buf, size_t buf_size, const char* fmt, va_list args) IM_FMTLIST(3);
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// Helpers: Math
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// We are keeping those not leaking to the user by default, in the case the user has implicit cast operators between ImVec2 and its own types (when IM_VEC2_CLASS_EXTRA is defined)
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@ -472,6 +472,21 @@ struct ImGuiColumnsSet
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}
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};
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struct ImDrawListSharedData
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{
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ImVec2 TexUvWhitePixel; // UV of white pixel in the atlas
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ImFont* Font; // Current/default font (optional, for simplified AddText overload)
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float FontSize; // Current/default font size (optional, for simplified AddText overload)
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float CurveTessellationTol;
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ImVec4 ClipRectFullscreen; // Value for PushClipRectFullscreen()
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// Const data
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// FIXME: Bake rounded corners fill/borders in atlas
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ImVec2 CircleVtx12[12];
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ImDrawListSharedData();
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};
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// Main state for ImGui
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struct ImGuiContext
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{
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@ -481,7 +496,7 @@ struct ImGuiContext
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ImFont* Font; // (Shortcut) == FontStack.empty() ? IO.Font : FontStack.back()
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float FontSize; // (Shortcut) == FontBaseSize * g.CurrentWindow->FontWindowScale == window->FontSize(). Text height for current window.
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float FontBaseSize; // (Shortcut) == IO.FontGlobalScale * Font->Scale * Font->FontSize. Base text height.
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ImVec2 FontTexUvWhitePixel; // (Shortcut) == Font->TexUvWhitePixel
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ImDrawListSharedData DrawListSharedData;
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float Time;
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int FrameCount;
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@ -630,12 +645,11 @@ struct ImGuiContext
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int WantTextInputNextFrame;
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char TempBuffer[1024*3+1]; // temporary text buffer
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ImGuiContext()
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ImGuiContext() : OverlayDrawList(NULL)
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{
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Initialized = false;
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Font = NULL;
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FontSize = FontBaseSize = 0.0f;
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FontTexUvWhitePixel = ImVec2(0.0f, 0.0f);
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Time = 0.0f;
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FrameCount = 0;
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@ -721,6 +735,7 @@ struct ImGuiContext
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OsImePosRequest = OsImePosSet = ImVec2(-1.0f, -1.0f);
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ModalWindowDarkeningRatio = 0.0f;
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OverlayDrawList._Data = &DrawListSharedData;
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OverlayDrawList._OwnerName = "##Overlay"; // Give it a name for debugging
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MouseCursor = ImGuiMouseCursor_Arrow;
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memset(MouseCursorData, 0, sizeof(MouseCursorData));
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@ -904,7 +919,7 @@ struct IMGUI_API ImGuiWindow
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int FocusIdxTabRequestNext; // "
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public:
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ImGuiWindow(const char* name);
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ImGuiWindow(ImGuiContext* context, const char* name);
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~ImGuiWindow();
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ImGuiID GetID(const char* str, const char* str_end = NULL);
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