Merge branch 'master' into context

This commit is contained in:
omar
2018-01-31 16:02:26 +01:00
58 changed files with 475 additions and 346 deletions

View File

@ -6,7 +6,8 @@
// If you are new to ImGui, see examples/README.txt and documentation at the top of imgui.cpp.
// https://github.com/ocornut/imgui
#include <imgui.h>
#include "imgui.h"
#include "imgui_impl_glfw_vulkan.h"
// GLFW
#define GLFW_INCLUDE_NONE
@ -19,8 +20,6 @@
#include <GLFW/glfw3native.h>
#endif
#include "imgui_impl_glfw_vulkan.h"
// GLFW Data
static GLFWwindow* g_Window = NULL;
static double g_Time = 0.0f;
@ -36,7 +35,7 @@ static VkDescriptorPool g_DescriptorPool = VK_NULL_HANDLE;
static void (*g_CheckVkResult)(VkResult err) = NULL;
static VkCommandBuffer g_CommandBuffer = VK_NULL_HANDLE;
static size_t g_BufferMemoryAlignment = 256;
static VkDeviceSize g_BufferMemoryAlignment = 256;
static VkPipelineCreateFlags g_PipelineCreateFlags = 0;
static int g_FrameIndex = 0;
@ -52,8 +51,8 @@ static VkImageView g_FontView = VK_NULL_HANDLE;
static VkDeviceMemory g_VertexBufferMemory[IMGUI_VK_QUEUED_FRAMES] = {};
static VkDeviceMemory g_IndexBufferMemory[IMGUI_VK_QUEUED_FRAMES] = {};
static size_t g_VertexBufferSize[IMGUI_VK_QUEUED_FRAMES] = {};
static size_t g_IndexBufferSize[IMGUI_VK_QUEUED_FRAMES] = {};
static VkDeviceSize g_VertexBufferSize[IMGUI_VK_QUEUED_FRAMES] = {};
static VkDeviceSize g_IndexBufferSize[IMGUI_VK_QUEUED_FRAMES] = {};
static VkBuffer g_VertexBuffer[IMGUI_VK_QUEUED_FRAMES] = {};
static VkBuffer g_IndexBuffer[IMGUI_VK_QUEUED_FRAMES] = {};
@ -164,7 +163,7 @@ void ImGui_ImplGlfwVulkan_RenderDrawLists(ImDrawData* draw_data)
vkDestroyBuffer(g_Device, g_VertexBuffer[g_FrameIndex], g_Allocator);
if (g_VertexBufferMemory[g_FrameIndex])
vkFreeMemory(g_Device, g_VertexBufferMemory[g_FrameIndex], g_Allocator);
size_t vertex_buffer_size = ((vertex_size-1) / g_BufferMemoryAlignment+1) * g_BufferMemoryAlignment;
VkDeviceSize vertex_buffer_size = ((vertex_size-1) / g_BufferMemoryAlignment+1) * g_BufferMemoryAlignment;
VkBufferCreateInfo buffer_info = {};
buffer_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
buffer_info.size = vertex_buffer_size;
@ -194,7 +193,7 @@ void ImGui_ImplGlfwVulkan_RenderDrawLists(ImDrawData* draw_data)
vkDestroyBuffer(g_Device, g_IndexBuffer[g_FrameIndex], g_Allocator);
if (g_IndexBufferMemory[g_FrameIndex])
vkFreeMemory(g_Device, g_IndexBufferMemory[g_FrameIndex], g_Allocator);
size_t index_buffer_size = ((index_size-1) / g_BufferMemoryAlignment+1) * g_BufferMemoryAlignment;
VkDeviceSize index_buffer_size = ((index_size-1) / g_BufferMemoryAlignment+1) * g_BufferMemoryAlignment;
VkBufferCreateInfo buffer_info = {};
buffer_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
buffer_info.size = index_buffer_size;