InputText: Fixed updating cursor/selection position when a callback alters the buffer in a way where the byte count is unchanged but the decoded character count changes. (#3587)

This commit is contained in:
顾起威
2020-11-11 11:35:47 +01:00
committed by ocornut
parent 5789e69a62
commit 2785ac0ee3
2 changed files with 8 additions and 5 deletions

View File

@ -64,9 +64,11 @@ Other Changes:
- Drag and Drop: Fix drag and drop to tie same-size drop targets by choosen the later one. Fixes dragging
into a full-window-sized dockspace inside a zero-padded window. (#3519, #2717) [@Black-Cat]
- Checkbox: Added CheckboxFlags() helper with int* type.
- InputText: Fixed updating cursor/selection position when a callback altered the buffer in a way
where the byte count is unchanged but the decoded character count changes. (#3587) [@gqw]
- Metrics: Fixed mishandling of ImDrawCmd::VtxOffset in wireframe mesh renderer.
- Misc: Replaced UTF-8 decoder by branchless one by Christopher Wellons (30~40% faster). [@rokups]
Super minor fix handling incomplete UTF-8 contents: if input does not contain enough bytes, decoder
Super minor fix handling incomplete UTF-8 contents: if input does not contain enough bytes, decoder
returns IM_UNICODE_CODEPOINT_INVALID and consume remaining bytes (vs old decoded consumed only 1 byte).
- Backends: OpenGL3: Use glGetString(GL_VERSION) query instead of glGetIntegerv(GL_MAJOR_VERSION, ...)
when the later returns zero (e.g. Desktop GL 2.x). (#3530) [@xndcn]